Commit Graph
223 Commits
Author SHA1 Message Date
asepharyana 9abb09dd33 feat(frontend): add light mode with runtime theme toggle
- globals.css: split theme tokens into :root (light default) + .dark
  overrides; switch @theme inline → @theme so utilities reference
  var(--color-*) and a runtime class swap actually re-skins the UI
  (inline inlines literal values and ignores .dark overrides)
- layout.tsx: drop the beforeInteractive inline theme script (it caused
  hydration instability); theme is applied client-side only
- top-nav: apply persisted theme on mount, default light, toggle
  updates <html> class + localStorage
- glass-intense: light variant (white card on light canvas); chart grid
  line uses var(--color-border); attachment chip uses bg-glass-bg
- Verified in static export: toggle dark↔light both directions,
  chatbot panel renders clean in both themes
2026-08-03 07:20:09 +07:00
asepharyana 9718940258 fix(chatbot): FAB opens chat directly — remove extra toggle + UX polish
- chatbot-container: remove chatOpen layer — the minimized bubble now
  expands straight into the chat panel (single click, no extra button)
- Remove the redundant 'Tanya soal server...' quick-prompt button and
  the PanelLeft collapse toggle (one less state to fight)
- Bubble fixed h-[460px], chat panel flex-fills remaining space
- chat-panel: suggestion chips on empty state (suasana server, channel
  paling ramai, total pesan, pesan bermasalah) so first-time users can
  start with a single click
- Input: roomier padding, more descriptive placeholder, bigger send
  button, autoComplete off
- Drop chatOpen/setChatOpen from context (dead state)
2026-08-03 06:44:23 +07:00
asepharyana d1c1f3e4a7 feat(chatbot): per-user history via X-User-Id + agentic tools calling
Backend:
- New chatbot.tools.ts: 4 tools (get_server_stats, get_top_channels,
  get_recent_activity, get_top_flagged) with real DB executors
- chatbot.service: agentic loop — stream:true, parse SSE, execute
  tool_calls, feed results back, up to 4 rounds
- controller: resolve userId from X-User-Id header (no-login device
  uuid) with auth middleware precedence; history/clear scoped per user

Frontend:
- use-chatbot-user: mint UUID in localStorage, send as X-User-Id
- chatbotApi.send/getHistory/clearHistory accept userId header
- client.ts: apiRequest supports custom headers per call
- provider: history load + send + clear keyed to device user id
2026-08-03 06:24:19 +07:00
asepharyana 7513681b4b feat(frontend): remove ugly canvas placeholder from chatbot
- Delete chatbot-canvas.tsx (placeholder face canvas) + its export
- Remove canvas area from chatbot container; chat panel gets the freed
  space (248px → 300px) and bubble height drops 440px → 400px
2026-08-03 06:11:06 +07:00
asepharyana 2b815e156c feat(frontend): rebuild chatbot UI to match backend — wider panel, guild context, Indonesian
- Chatbot bubble: 220px → 320px wide, 440px tall; proper header with
  drag handle; quick-prompt row when chat is closed
- ChatPanel: show ALL history (not last 8), Indonesian placeholder/empty
  state/error copy (backend speaks Indonesian), timestamps (id-ID),
  clear-history button, typing indicator bubbles, Enter-to-send
- Send active guildId as context so backend answers reference the real
  server (serverInsights path in chatbot.service)
- GuildId sync from layout → ChatbotProvider via ChatbotGuildSync
- chatbotApi.send(message, guildId) → POST /api/chat {message, context}
  matching BE zod schema (guildId optional)
2026-08-03 06:04:25 +07:00
asepharyana 03d59f0738 feat(frontend): lazy-load images, add lightbox viewer, polish AI panel
- Add loading=lazy + decoding=async to all <img> (message card preview,
  attachments grid, image grid, avatars via ui/avatar)
- New Lightbox component: fullscreen image viewer with keyboard nav
  (←/→/Esc), counter, click-to-close; wired into messages page + detail
- Attachments grid: click image to open, image counter badge, grouped
  non-image attachments
- AI analysis panel: line-clamp-3 with Show more/less toggle
- Message card: preview image is now a clickable button opening detail
2026-08-03 05:08:08 +07:00
asepharyana 5cc0f8a243 docs: frontend README dev note 2026-08-02 16:46:22 +07:00
asepharyana 12c55ef486 docs: sync remaining md (AGENTS, ARCHITECTURE, READMEs to 4001/4009, Nix) 2026-08-02 16:42:57 +07:00
asepharyana 39421c39cb chore: sync port references and docs to 4000s infra 2026-08-02 16:20:27 +07:00
asepharyana ef4281cd1f fix(voice): activity tab rendered a permanently empty chart
VoiceActivityTimeline was never given a data prop — the Activity tab always
showed an empty Recharts bar chart while the connection tab already had live
speaker state. Replace the dead chart with a live speaker/activity list fed
from the same WebSocket data, so the tab reflects real state instead of
misleading empty bars.
2026-08-02 10:38:02 +07:00
asepharyana 25f6609a9f fix(recordings): stop faking duration from file size + render edited content in search
The voice_recordings table has no duration column, but the backend aliased
duration_bytes = size_bytes (file size in bytes) and RecordingCard divided it
by 60 as if it were seconds — a 3MB MP3 rendered as a nonsensical '55924:3'
fake timestamp. Drop the fabricated field and show real file size instead.

Also render edited_content fallback in the analysis search results for
consistency with message cards/detail.
2026-08-02 10:32:58 +07:00
asepharyana 3f199aa70d fix(messages): merge partial WS updates + display edited content
message_updated broadcasts only {id, edited_content, edited_at} (+ reset
ai_* fields), but the frontend replaced the whole cached record, wiping
username/content/channel_id/created_at -> blank cards and the
'the channel_id of undefined' crash on /messages. Merge partials over the
existing record (list + detail), make list-patching channel-filter aware,
show edited content/badge, and fix the message_updated WS type.

Also broadcast type:'edited' + ai reset in message_updated so the live UI
matches the DB update.
2026-08-02 10:27:41 +07:00
asepharyana 78d514b73d feat(dashboard): message activity timeline + moderation donut
Backend:
- GET /api/dashboard/activity?days=1..90 — daily buckets (messages,
  flagged, active_users) + hourly distribution last 24h
- clamped days param, reuses existing indexes (idx_messages_created,
  ai_status_created)

Frontend:
- ActivityChart: area chart messages+flagged per day, 7/14/30d range
- HourlyActivityChart: 24h bars with peak highlight
- ModerationDonut: clean/flagged/warned/error breakdown with live
  summary line (server X% clean)
- Dashboard layout: activity 2/3 + donut 1/3, hourly + top channels

Verified: endpoint returns real data from prod DB (784/1897/8 msgs
per day), tsc clean backend+frontend.
2026-08-01 23:06:00 +07:00
asepharyana 6293d588bc chore(lint): biome cleanup across services — format, sort imports, drop unused
- discord-gateway: 74 lint errors -> 0 (format, import sorting, unused
  imports/vars, dead breath var)
- backend: format + sort imports (11 warnings left: noExplicitAny)
- frontend: remove unused imports, drop dead breathing var, fix
  useExhaustiveDependencies (scroll keyed on messages), a11y biome-ignore
  for drag surface + stopPropagation container (mouse-only gestures)
- remaining warnings are false positives: index keys on static lists,
  <img> in static export (next/image unsupported), noExplicitAny

tsc --noEmit clean on all 3 services; vitest green (60+36).
2026-08-01 22:09:02 +07:00
asepharyana 98064d1dd9 feat(fe): recordings — visible playing/loading/paused states
- recording-card: kartu aktif di-highlight (ring primary + glow pulse),
  badge 'Now Playing'/'Loading'/'Paused', tombol play berubah jadi Pause
  saat playing dan spinner saat loading, waveform equalizer beranimasi
  (animate-eq, delay per bar) saat playing / pulse saat loading.
- recording-player: jadi now-playing panel — tombol play/pause + spinner
  loading, progress bar + waktu (current/duration), status 'loading…',
  audio element pindah ke sini + event onPlay/onPause/onWaiting/onCanPlay/
  onPlaying/onError naik ke page.
- recordings/page: state isPlaying/isLoadingAudio + audioRef, togglePlay
  (klik card lain = ganti track, klik card sama = pause/resume).
- globals.css: keyframes eq-bounce + card-glow.

Verified: FE tsc0, next build 10/10 static pages.
2026-08-01 16:54:58 +07:00
asepharyana 762e78d6b6 feat(fe): play Discord voice live + fix recording play/download
Build & Deploy (Nix) / build-and-deploy (proxy) (push) Successful in 3m42s
Build & Deploy (Nix) / build-and-deploy (backend) (push) Successful in 4m11s
Build & Deploy (Nix) / build-and-deploy (discord-gateway) (push) Successful in 11m4s
Voice page (connection tab):
- ListenControl baru: toggle Listen (Headphones) — mulai PcmPlayer dari
  user gesture, subscribe onPcm WS, volume slider, bar level per-user
  REAL dari PCM (bukan random).
- lib/audio/pcm-player.ts (baru): ScriptProcessorNode mixer — ring buffer
  2s per user (hash FNV-1a sama dengan gateway), upsampling 24k→48k
  linear, mix semua user ke mono, gain volume, cleanup ring diam 5s.
- useVoiceListen + hashUserId di hooks; auto-stop saat disconnect.

Recordings:
- recording-player: reset src+load+play() eksplisit (bukan autoPlay doang),
  tampilkan filename + error state 'playback failed' kalau file rusak.
- recording-card: tombol Download fetch blob (CORS tele open) → objectURL
  → force download dengan nama asli; fallback buka tab baru kalau fetch
  gagal; spinner saat mendownload.

Verified: FE tsc 0, next build 10/10 static pages.
2026-08-01 16:30:56 +07:00
asepharyana 891c1305f0 feat(gateway): restore Discord GoLive screenshare (dulu pernah ada, hilang saat split microservices)
User: 'dulu sharescreen juga bisa'. Terbukti: commit d50ce86 (Mei 2026)
punya src/media/screenShareController.ts + vendor @dank074/discord-video-stream,
hilang saat rombak monolith -> microservices. Interface ScreenShareController
masih ada di mediaTypes.ts tapi implementasinya tidak.

Restore:
- dep @dank074/discord-video-stream@6.0.0 (npm, dibangun untuk
  discord.js-selfbot-v13 — cocok dengan stack gateway)
- mediaSource.getDirectVideoUrl (yt-dlp --get-url bestvideo+bestaudio)
- screenShareController.ts (BARU): Streamer(client) + prepareStream H264
  720p30 + playStream go-live; owner check via discordPlayer
- media.handler: mode:'screen' di media:queue -> screen path; status
  expose activeMode; stop matiin screen
- FE: tombol Screen di MusicPlayer + hook useMediaQueue({url, mode})

Verifikasi: gateway tsc PASS, FE tsc PASS, biome 0 error, next build PASS.
Nix build pending (dep native @lng2004/node-datachannel butuh pnpm rebuild).
2026-08-01 11:36:40 +07:00
asepharyana 189ab1c1f6 feat(fe): real mic capture for voice transmit (kirim suara)
Sebelumnya tombol Live/Muted cuma kirim voice:transmit:start/stop ke
gateway — TIDAK ADA audio yang dikirim (0 getUserMedia/AudioContext di
frontend). MicControl cuma toggle state kosong.

- lib/audio/mic-transmit.ts (BARU): getUserMedia → AudioContext 48kHz →
  AudioWorklet (downsample 24kHz mono s16le + volume + chunk 20ms) →
  frame 'PCM\0' + Int16LE → ws.sendBinary. Worklet inline via Blob URL
  (aman untuk static export).
- useMicTransmit(ws): aktif = start capture + voice:transmit:start;
  nonaktif = stop capture + voice:transmit:stop; setVolume untuk slider.
- voice page: volume slider sekarang beneran ngatur gain mic; disconnect
  ikut matiin mic.

Verifikasi: tsc PASS, biome 0 error, next build PASS. Test mic butuh
real device (headless browser tidak punya mic) — protokol: connect voice
→ Live → ngomong → orang di channel denger.
2026-08-01 11:26:18 +07:00
asepharyana 903e7c4aeb feat(fe): remove Settings page from dashboard
Build & Deploy (Nix) / build-and-deploy (discord-gateway) (push) Successful in 3m7s
Build & Deploy (Nix) / build-and-deploy (proxy) (push) Successful in 3m28s
Build & Deploy (Nix) / build-and-deploy (backend) (push) Successful in 3m28s
Hapus halaman /settings + nav item Settings (TopNav/HiddenSidebar
via navItems). GlassDivider ikut dihapus (cuma dipakai settings).
useConfig tetap (dipakai guild-selector).

Verifikasi: tsc PASS, biome 0 error, next build PASS (10 halaman
static, settings hilang).
2026-08-01 11:13:47 +07:00
asepharyana 0771e62223 feat(fe): remove Live tab from dashboard
Hapus tab Live + komponennya (LiveStream, ModQueue) dari halaman
dashboard — tab Stats/Users/Channels tetap. useReview tetap dipakai
messages page (review tab), jadi hook tidak dihapus.

Verifikasi: tsc PASS, biome 0 error, next build PASS.
2026-08-01 11:10:36 +07:00
asepharyana 8e7ba67248 fix: message detail shows only its own images, not everyone's
Build & Deploy (Nix) / build-and-deploy (discord-gateway) (push) Successful in 2m47s
Build & Deploy (Nix) / build-and-deploy (backend) (push) Successful in 3m12s
Build & Deploy (Nix) / build-and-deploy (proxy) (push) Successful in 3m12s
useMessageDetail fetch attachments per-channel -> detail view nampilin
10 image terbaru di channel itu (semua orang), bukan image pesan yang
diklik. Root cause: getAttachmentsByChannel cuma filter channel_id.

- backend: messageQuerySchema + messageId optional; repository
  tambah eq(message_id) pas messageId ada. Sudah ada index
  idx_attachments_message.
- frontend: getAttachments(channelId, limit, cursor, messageId);
  useMessageDetail pass id pesan.

Verifikasi: backend tsc PASS, frontend tsc PASS + next build PASS.
E2E local (tsx + env prod, port 3901): tanpa messageId -> 3 row
(termasuk image.png punya message lain); dengan messageId -> tepat
2 row milik pesan itu. psql juga konfirmasi channel-only 3 vs
message-filtered 2.
2026-08-01 10:59:54 +07:00
asepharyana 8a4024f619 fix(fe): crash 'reading charAt' on message avatar fallback
Build & Deploy (Nix) / build-and-deploy (backend) (push) Successful in 2m47s
Build & Deploy (Nix) / build-and-deploy (discord-gateway) (push) Successful in 3m2s
Build & Deploy (Nix) / build-and-deploy (proxy) (push) Successful in 3m19s
msg.username bisa undefined saat pesan live masuk lewat WS
(message_updated Partial payload / capture tidak lengkap) ->
msg.username.charAt(0) TypeError, halaman /messages mati.

- message-card + search-panel: username?.charAt(0) ?? '?'
- created_at di-guard juga biar tidak render 'Invalid Date'
Verifikasi: tsc PASS, build PASS, biome 0 error. DB saat ini 0 row
null username (1176 total) — crash murni dari jalur WS live.
2026-08-01 10:37:21 +07:00
asepharyana ec89d64dbf fix(fe): crash 'reading channel_id' + recharts width/height warnings
Build & Deploy (Nix) / build-and-deploy (backend) (push) Successful in 2m14s
Build & Deploy (Nix) / build-and-deploy (discord-gateway) (push) Successful in 2m53s
Build & Deploy (Nix) / build-and-deploy (proxy) (push) Successful in 3m15s
- useMessageDetail: guard attachments fetcher — revalidate bisa race
  detail load, detail.data undefined saat fetcher jalan ->
  TypeError 'Cannot read properties of undefined (reading channel_id)'
  yang bikin halaman /messages mati (Next error boundary). Sekarang
  fetcher balikin [] kalau channel_id belum ada; hapus non-null
  assertion. Diverifikasi: /messages sebelumnya crash, sekarang render
  dengan data asli (list, verdict, confidence, sticker, emoji).
- ResponsiveContainer (recharts 3.8): initialDimension -1 di render
  pertama -> warning 'width(-1) and height(-1)'. Pakai height numerik
  tetap (192/160/48) + minWidth/minHeight 0 -> calculatedHeight >0,
  warning hilang; width tetap responsif via ResizeObserver. Chart
  baru dirender setelah mount (useMounted) biar container punya ukuran.
  Diverifikasi console: 0 warning, 0 error di dashboard & voice.
2026-08-01 10:21:23 +07:00
asepharyana 01c18b2060 refactor(fe): replace TanStack Query with SWR + UI/data cleanup
Build & Deploy (Nix) / build-and-deploy (backend) (push) Successful in 2m56s
Build & Deploy (Nix) / build-and-deploy (discord-gateway) (push) Successful in 3m42s
Build & Deploy (Nix) / build-and-deploy (proxy) (push) Successful in 3m59s
Rombak data layer frontend:
- Hapus @tanstack/react-query (package.json, lockfile, provider di
  dashboard layout) — ganti SWR 2.4.2 + SWRConfig (revalidateOnFocus
  false, deduping 10s, no retry on 404)
- Semua hooks data ditulis ulang ke useSWR; useAction() helper baru
  pengganti useMutation dengan surface kompatibel (mutate/mutateAsync/
  isPending/error)
- useMessages + useMessagesHasMore share satu SWR key — probe cursor
  yang tadinya dobel fetch API sekarang deduped
- WS sync (messages/media/recordings) pindah dari queryClient ke
  SWR mutate dengan filter key + revalidate:false
- useMessageSearch() dipakai search-panel & search-overlay; search
  overlay backdrop div -> button (fix a11y lint)

Rapikan UI + isi data:
- Tab stats recordings: placeholder 'coming soon' diganti stat asli
  (total, ukuran, speaker unik, top speakers)
- Empty states konsisten via EmptyState (images/review/recordings),
  EmptyState terima className
- biome check --write: 0 error, 8 warning pre-existing
- Verifikasi: tsc --noEmit PASS, next build PASS (11 halaman static),
  API live dicek — semua endpoint dashboard/messages/guilds/config/
  voice/media/recordings/review balikin data
2026-08-01 09:19:39 +07:00
asepharyana 1f91f99de3 feat(automod): render sticker, role & user names in moderation views
QoL lanjutan dari fix60084b3: content pesan mentah masih nampilin
snowflake (<@&roleid>, <@userid>, <:emoji:id>) di log moderasi dan
prompt LLM. Sekarang dirender ke nama yang bisa dibaca:

- Gateway capture: metadata menyimpan mentionedRoles + mentionedUsers
  (id+name) dari message.mentions, disimpan ke metadata JSON
- renderDiscordMentions(): <@&id> -> @RoleName, <@id> -> @Username,
  <:name:id> -> :name:, fallback @role/@user — dipakai di
  conversationContext (konteks LLM) dan moderationBuilders
  (getAnalysisContent) sehingga LLM lihat nama role/user beneran,
  bukan placeholder generik
- Frontend renderMessageContent() (mirror gateway) dipasang di semua
  tempat nampilin content: message-card, message-detail(-view),
  search-overlay, search-panel, users/channels section, live-stream,
  mod-queue, review list; sticker-only message tetap [Sticker: name],
  pesan teks+sticker kini ikut nampilin nama sticker
- tsc --noEmit PASS di gateway & frontend; renderDiscordMentions
  diverifikasi manual (6 kasus: role/user/emoji/unknown/plain)
2026-08-01 08:56:10 +07:00
Developer 60084b3cc3 fix(automod): flow real LLM analysis + descriptive fallback
Build & Deploy (Nix) / build-and-deploy (backend) (push) Successful in 3m2s
Build & Deploy (Nix) / build-and-deploy (discord-gateway) (push) Successful in 2m25s
Build & Deploy (Nix) / build-and-deploy (proxy) (push) Successful in 2m40s
Root cause: ai-analysis-worker read llmResult.explanation and
llmResult.toxicityScore — fields the LLM pipeline never produces
(canonical AnalysisResult uses analysis/score). Every message fell back
to the bare template "Tidak ada indikasi pelanggaran." and the stored
score was always 0.

- Map analysis/score correctly; fallback now quotes the message content
- Prompt: ban generic analysis phrasing, require reply context
- LLM context: include replied-to message content (metadata.reference)
  so the model can explain what the user is replying to
- Frontend: show thread/channel names from metadata instead of raw IDs
  (message card, detail views, search overlay); detail panel now
  displays the ai_analysis text
- Auto-delete log/DM include the descriptive analysis as the reason
2026-07-31 19:11:13 +07:00
Developer 460857b4eb docs(fe): record backend/gateway data-flow contract in AGENTS.md
Build & Deploy (Nix) / build-and-deploy (backend) (push) Successful in 1m36s
Build & Deploy (Nix) / build-and-deploy (discord-gateway) (push) Successful in 2m33s
Build & Deploy (Nix) / build-and-deploy (proxy) (push) Successful in 2m31s
2026-07-31 16:55:20 +07:00
Developer 69213ebd75 refactor(fe): align dashboard with backend & gateway data flow
- API/WS clients: same-origin by default, drop dead imphnen hardcode
- chatbot history: map BE rows {user_message,bot_response,created_at}
- message_deleted WS payload: object {id,deleted_at}, not bare string
- dashboard: wire top-channels chart + live mod queue from /api/review,
  add Users & Channels tabs consuming /api/dashboard/users|channels
- recordings: live WS sync via voice_recording_uploaded; duration_bytes optional
- remove dead widgets with no BE data source (trend chart, heatmap)
2026-07-31 16:54:41 +07:00
Developer 220c0a2eaf fix: frontend missing components - proxy build sukses
Build & Deploy / build-and-push (backend) (push) Failing after 30s
Build & Deploy / build-and-push (discord-gateway) (push) Failing after 25s
Build & Deploy / build-and-push (proxy) (push) Failing after 25s
- Hapus export DetailStat dan StatCard dari shared/index.ts
  (file komponen tidak ada atau salah lokasi)
- Buat message-detail-view.tsx dengan export MessageDetailView
  (rename dari message-detail.tsx, sesuaikan export name)

Proxy image 96.9MB (nginx:alpine + 3.1MB static export)
2026-07-30 13:40:39 +07:00
Developer db021cb1f6 refactor: finalize standalone services cleanup
Build & Deploy / build-and-push (backend) (push) Failing after 39s
Build & Deploy / build-and-push (discord-gateway) (push) Failing after 26s
Build & Deploy / build-and-push (proxy) (push) Failing after 24s
- Remove root pnpm-lock.yaml (stale monorepo lockfile)
- Rename root package from bete-monorepo to bete
- Clean up root scripts to use cd instead of pnpm --prefix
- Remove ignoreScripts/trustedDependencies from frontend package.json
- Optimize Dockerfiles with multi-stage builds and proper layer caching
- Update .dockerignore to exclude build artifacts
- Remove leftover pnpm test config file from frontend
2026-07-30 12:14:24 +07:00
Developer 9c6b7062c6 a
Build & Deploy / build-and-push (backend) (push) Failing after 34s
Build & Deploy / build-and-push (discord-gateway) (push) Failing after 27s
Build & Deploy / build-and-push (proxy) (push) Failing after 29s
2026-07-29 19:26:19 +07:00
DeveloperandClaude Opus 4.8 1eca1e819a fix: route API/WS to remote server even from localhost
Build & Deploy / build-and-push (backend) (push) Successful in 7m26s
Build & Deploy / build-and-push (proxy) (push) Successful in 2m16s
Build & Deploy / build-and-push (discord-gateway) (push) Canceled after 36m39s
Development should use the production API/WS endpoints
(imphnen.asepharyana.my.id) regardless of where the
frontend dev server runs.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-28 15:58:24 +07:00
DeveloperandClaude Opus 4.8 b8f358861e fix: route API/WS calls to backend port 3001 in local dev
Build & Deploy / build-and-push (discord-gateway) (push) Failing after 36s
Build & Deploy / build-and-push (proxy) (push) Successful in 1m59s
Build & Deploy / build-and-push (backend) (push) Successful in 3m47s
Detect localhost and redirect API calls and WebSocket
connections from frontend port (3000) to backend port
(3001). Production behavior (via nginx proxy) unchanged.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-28 15:22:07 +07:00
DeveloperandClaude Opus 4.8 977a6f9653 refactor: rename mascot to chatbot across entire codebase
Build & Deploy / build-and-push (discord-gateway) (push) Failing after 30s
Build & Deploy / build-and-push (backend) (push) Failing after 2m28s
Build & Deploy / build-and-push (proxy) (push) Successful in 2m28s
- Backend: mascot-chat module → chatbot, routes /mascot/chat → /chat
- Shared schema: pgMascotChatMessagesTable → pgChatbotMessagesTable
- Frontend: MascotProvider/useMascot → ChatbotProvider/useChatbot
- Gateway schema: update exports to match shared schema
- Docs: update all .md references (CLAUDE.md, README, specs, plans)
- All API routes, controller names, service classes, types renamed

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-28 15:00:29 +07:00
DeveloperandClaude Opus 4.8 bd9e7d8151 fix: resolve frontend module resolution errors
Build & Deploy / build-and-push (discord-gateway) (push) Failing after 27s
Build & Deploy / build-and-push (proxy) (push) Failing after 41s
Build & Deploy / build-and-push (backend) (push) Failing after 2m11s
- Remove broken DetailStat and StatCard exports from shared/index.ts
- Fix message-detail-view import to message-detail
- Create missing ai-status-badge component with status-based styling

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-28 14:40:19 +07:00
DeveloperandClaude Opus 4.8 (1M context) <noreply@anthropic.com 3f4fa42098 Merge branch worktree-neo-surveillance-redesign into main — Neo Surveillance redesign
Full frontend redesign with glassmorphic dark theme, floating top nav,
Live2D mascot, split-pane messages, and Ops Center dashboard.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com
2026-07-28 14:32:47 +07:00
Developer 102b3bac1f Merge branch 'worktree-neo-surveillance-redesign' 2026-07-28 14:32:00 +07:00
DeveloperandClaude Opus 4.8 (1M context) <noreply@anthropic.com 106bb249f0 chore: remove old components replaced by redesign
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com
2026-07-28 12:17:58 +07:00
DeveloperandClaude Opus 4.8 94f8903b24 feat: connect WS events to mascot expression triggers
Add MascotExpressionSync component to dashboard layout that listens for message_created (flagged/warn triggers surprise expression) and voice_active_user (triggers listening expression) events.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-28 12:11:01 +07:00
DeveloperandClaude Opus 4.8 1c6f98117a feat: add error boundary, glass shimmer skeleton, empty state
- Create ErrorBoundary class component with GlassCard fallback UI
- Update LoadingSkeleton with glass shimmer animation overlay
- Update EmptyState with GlassPanel and default Inbox icon
- Add ErrorBoundary to shared components index export

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-28 11:41:09 +07:00
DeveloperandClaude Opus 4.8 2b06d82450 feat: rewrite settings page with glass cards and sub-nav tabs
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-28 11:35:28 +07:00
Developer 5033161567 feat: rewrite messages page with split-pane layout, sub-nav, and search overlay 2026-07-28 10:42:12 +07:00
DeveloperandClaude Opus 4.8 1a0126f7b4 feat: add Cmd+K search overlay
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-28 10:31:07 +07:00
DeveloperandClaude Opus 4.8 826dfcd56c feat: rewrite dashboard as Ops Center with stats, live, and activity tabs
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-28 10:09:34 +07:00
DeveloperandClaude Opus 4.8 3ae0c96a13 feat: design tokens, globals CSS, fonts, navigation config
- Rewrite globals.css with dark-theme OKLCH tokens, glass utilities, ambient bg
- Update root layout with Inter + JetBrains Mono fonts, theme script
- Redirect / to /dashboard
- Update navigation config — remove search link, add recordings
- Update analysis search-panel with glass styling

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-28 10:05:08 +07:00
DeveloperandClaude Opus 4.8 59bce79bcd feat: add live stream and mod queue dashboard components
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-28 10:03:59 +07:00
Developer 9504edc327 feat: add dashboard charts — message trend, activity heatmap, top channels 2026-07-28 09:51:53 +07:00
Developer 63ad55edb5 feat: add glass component system -- GlassCard, GlassPanel, GlassDivider 2026-07-28 09:51:11 +07:00
Developer 473bdbae77 feat: add stat card with micro sparkline chart 2026-07-28 09:19:42 +07:00
Developer 7b517c388f feat: redesign mobile bottom nav with glass styling 2026-07-28 09:07:39 +07:00