getDirectVideoUrl used yt-dlp --get-url with bestvideo+bestaudio, which
prints the video-only and audio-only URLs on SEPARATE lines. Only the
first (video-only) line was used, so ffmpeg had no audio track and the
GoLive stream had no sound.
Replace with getDirectScreenInput which:
- uses --dump-single-json to fetch both fresh URLs in ONE yt-dlp run
(signature URLs expire quickly)
- returns the merged progressive URL directly when one exists
- otherwise merges the video-only + audio-only DASH URLs locally via a
child ffmpeg into a single NUT stream consumed as a Readable
- tracks the merge ffmpeg process in cleanup() so shutdown kills it too
Verified end-to-end with real YouTube URLs: yt-dlp pair → live ffmpeg
merge (NUT) → H264+opus transcode yields both streams. Added
tests/screenShareInput.test.ts covering URL / DASH-pair / error paths.
GoLive (dank074 Streamer) needs the single voice session; after the stream
ends, an automatic @discordjs/voice reconnect often races Discord's session
teardown and times out (AbortError). Restore is now best-effort with a 5s
delay; if it fails the FE shows disconnected and the user clicks Connect —
an accepted tradeoff for one-voice-session-per-user.
Immediate reconnect after Streamer.stop() races Discord's voice session
teardown → AbortError. Wait 4s so the old session is fully released before
re-joining with @discordjs/voice.
The restore callback previously read getVoiceStatus() AFTER disconnectGuild
had already cleared it, so it never knew which guild/channel to reconnect.
Now release/restore receive the status captured BEFORE the audio connection
is released, so reconnect actually happens after the GoLive stream ends.
The dank074 Streamer creates its own WebRTC voice connection, but Discord
allows only ONE voice session per user. When VoiceController (audio) was
already connected, the Streamer join hung forever (never got
VOICE_SERVER_UPDATE). Now:
1. ScreenShareController takes releaseVoice/restoreVoice callbacks.
2. Before joining, it disconnects the @discordjs audio connection via
VoiceController.disconnectGuild.
3. Streamer joins + streams GoLive.
4. After the stream ends, restoreVoice reconnects the audio connection so
mic/listen keep working.
5. media.handler wires these via a new setVoiceController accessor from
commandHandler; VoiceController is the single source of truth.
Also adds caller-bound timeouts & safe .catch() everywhere so a stream
failure can never become an unhandledRejection again.
Root cause: ScreenShareController created @dank074 Streamer but never called
streamer.joinVoiceChannel() — playStream threw 'Bot is not connected to a
voice channel', and since the code only used .finally() (no .catch), the
rejection became an unhandledRejection that took down the whole gateway
(graceful shutdown triggered, systemd restarted).
Fixes:
1. Resolve active channel + streamer.joinVoiceChannel(channel) before
prepareStream/playStream (dank074 needs its OWN WebRTC voice connection).
2. .catch() on the playStream done promise — log + kill ffmpeg instead of
crashing the process.
3. .catch() on playback.done in media.handler too.
4. stop() now kills ffmpeg AND stops the streamer's voice connection.
Audit voice (kirim/terima/music/screenshare) menemukan 3 masalah:
1. media:queue SILENT no-op — backend publish {source,mode} tapi gateway
handler baca payload.url → selalu 'received without a URL'. Backend
sekarang kirim {url,mode}, gateway terima url ATAU source (robust).
2. Voice connect gagal diam-diam saat user pilih channel tanpa permission
(joinable=false, contoh Music 32/64/128/256k). Backend+gateway sekarang
expose joinable; FE disable channel 'no akses' + empty state.
3. FE tidak kasih feedback saat connect gagal — tambah toast.error dengan
pesan dari backend.
Verified live: @discordjs/voice connect ke Lofi Radio joinable sukses
(VOICE READY, DAVE session OK) — pipeline voice sebenarnya sehat, masalah
utama UX. media:queue fix akan di-verify setelah deploy.
The Redis media:status key was only rewritten after a command received via
Redis. When the last track ended naturally (AudioPlayer Idle -> advanceQueue
with an empty queue), currentTrackItem was cleared but the status key was not
persisted — so the backend's cached status and the frontend's 10s polling
stayed stuck showing the finished track as 'playing' forever.
Wire a media-status sink (commandHandler provides the real redisPub to
MediaHandler) and re-publish status after auto-advance, so natural track end
updates the UI.
message_updated broadcasts only {id, edited_content, edited_at} (+ reset
ai_* fields), but the frontend replaced the whole cached record, wiping
username/content/channel_id/created_at -> blank cards and the
'the channel_id of undefined' crash on /messages. Merge partials over the
existing record (list + detail), make list-patching channel-filter aware,
show edited content/badge, and fix the message_updated WS type.
Also broadcast type:'edited' + ai reset in message_updated so the live UI
matches the DB update.
packages/shared dihapus (5802d02), modul pindah ke src/shared/. Update
import placeholder.test.ts (gateway + backend) ke path lokal + aktifkan
tests/ di backend vitest config dengan alias @. Sebelumnya vitest run
gateway selalu gagal; sekarang 60+36 tests pass.
Audit lanjutan: 6x 'LLM API request failed: Request was aborted' per jam.
Root cause: 9router/omniroute SELALU balas SSE (data: chunks) walau request
tanpa stream:true — SDK OpenAI non-stream menunggu FULL body sebelum parse,
jadi batch moderasi besar yang upstream-nya lambat kena timeout 30-60s dan
di-abort. llmClient sudah punya agregasi streaming (chunks → ChatCompletion).
Fix: stream:true di llmCaller (moderasi batch/individual), llmVision,
cultureLearner, userProfileLearner. Verified: SDK stream test 806ms vs
sebelumnya abort. Caller lain (recovery worker dll) lewat llmCaller sama.
Audit log produksi (sejak deploy13:38) menemukan 3 isu:
1. mediaDownloader.ts spawn /usr/bin/ffprobe + /usr/bin/ffmpeg (path keras) —
ENOENT di Nix karena binary cuma di ffmpeg-headless closure. Pakai
PATH-resolved ('ffprobe'/'ffmpeg') seperti voice-recording module
(ffmpegProcess.ts/transmitter.ts) — 5 media warning hilang.
2. individualFallbackProcessor log error 'Success' di level50 tiap fallback
BERHASIL (logModerationError dengan new Error('Success')) — ganti
logger.info dengan verdict yang sama; error log cuma untuk error asli.
3. moderationResponseParser: strip frasa penutup generik ('Tidak ada
indikasi pelanggaran.') yang masih sering dikeluarkan LLM walau prompt
melarang (277/1486 analisis mengandung frasa, termasuk hari ini).
sanitizeGenericCleanCloser hanya mencocok frasa di AKHIR, teks substantif
tetap utuh. Unit test: 6/6 pass.
Migration 0011 (add voice_recordings.transcription) when=1781388000000
lebih kecil dari 0010 (1781390000000) yang sudah ter-apply — drizzle
skip diam-diam (folderMillis <= max(created_at)), kolom transcription
tidak pernah dibuat. Recording OGG sukses tapi INSERT voice_recordings
gagal 42703 di produksi.
Fix: when=1785600000000 (> max applied 1785551832190) + apply manual
ALTER TABLE + insert row __drizzle_migrations dengan hash file yang
sama (c368acb0...) supaya gateway restart berikutnya skip (idempotent).
pnpm 11.17 mengabaikan field pnpm.onlyBuiltDependencies di package.json.
Native deps voice (@discordjs/opus, @lng2004/node-datachannel, zeromq, dll)
tidak pernah kebangun di Nix store karena flake pnpmInstall pakai
--ignore-scripts dan pnpm rebuild tanpa approval. Hasil: receiver/rekaman/
GoLive diam-diam tanpa decoder/encoder native.
pnpm approve-builds --all menulis allowBuilds:true per package di
pnpm-workspace.yaml (harus tracked — flake source cuma ikut file git).
node-crc tetap gagal build (MSRV cargo:: check) tapi tidak pernah
di-import di source — harmless.
/api/chat/history 500 (relation "chatbot_messages" does not exist):
codebase di-rename mascot->chatbot (977a6f9) tapi tabel DB tidak
pernah di-migrate — backend SELECT dari chatbot_messages, DB masih
mascot_chat_messages dengan kolom mascot_response.
- Migration 0013 (idempotent): ALTER TABLE mascot_chat_messages RENAME
TO chatbot_messages, RENAME COLUMN mascot_response -> bot_response,
RENAME INDEX -> idx_chatbot_messages_user_created; journal when >
max(created_at) di __drizzle_migrations (0012)
- Diterapkan live via psql; riwayat chat lama tetap ada
- Verifikasi: GET /api/chat/history 200 + data, POST /api/chat 200
+ tersimpan (total history 1 -> 2)
QoL lanjutan dari fix60084b3: content pesan mentah masih nampilin
snowflake (<@&roleid>, <@userid>, <:emoji:id>) di log moderasi dan
prompt LLM. Sekarang dirender ke nama yang bisa dibaca:
- Gateway capture: metadata menyimpan mentionedRoles + mentionedUsers
(id+name) dari message.mentions, disimpan ke metadata JSON
- renderDiscordMentions(): <@&id> -> @RoleName, <@id> -> @Username,
<:name:id> -> :name:, fallback @role/@user — dipakai di
conversationContext (konteks LLM) dan moderationBuilders
(getAnalysisContent) sehingga LLM lihat nama role/user beneran,
bukan placeholder generik
- Frontend renderMessageContent() (mirror gateway) dipasang di semua
tempat nampilin content: message-card, message-detail(-view),
search-overlay, search-panel, users/channels section, live-stream,
mod-queue, review list; sticker-only message tetap [Sticker: name],
pesan teks+sticker kini ikut nampilin nama sticker
- tsc --noEmit PASS di gateway & frontend; renderDiscordMentions
diverifikasi manual (6 kasus: role/user/emoji/unknown/plain)
- Deleted the text analysis prompt constants and helpers as they are no longer needed.
- Added batch search functionality for Qdrant to optimize vector searches.
- Implemented methods for deleting expired Qdrant points and invalidating cache based on content hash.
- Updated text batch processor to use new timeout configurations and modified content building for moderation prompts.
- Enhanced text cache store to support new Qdrant integration and improved cache invalidation logic.
- Introduced a new user reputation model with a more nuanced trust scoring system, including penalties and rewards for user behavior.
- Added unit tests for the new trust model to ensure correctness of penalty and trust gain calculations.
- Updated configuration schema to reflect new timeout settings and removed deprecated OpenAI moderation keys.
New qdrantClient.ts (zero-dep fetch REST): ensure collection with cosine
distance (auto-recreate on vector-size change), upsert point w/ verdict
payload, search w/ expires_at filter + score threshold.
textCacheStore: when QDRANT_URL set, embeddings are upserted to Qdrant
(primary) and searched there first; Postgres embedding column remains as
legacy fallback for pre-Qdrant rows. Config: QDRANT_URL/COLLECTION/API_KEY.
QDRANT_URL already in repo .env; added to VPS env + GATEWAY_ENV secret.
Drizzle 0.45 migrate() runs only migrations with folderMillis > the
latest created_at in __drizzle_migrations. Hand-written when was
1781580000000 (June 16) < stored 1781672400000 (June 17), so 0012 was
silently skipped and the embedding column never created. Bumped when to
now; migrator will apply it on next deploy.
OpenAI SDK v6 defaults to encoding_format=base64; llama-nemotron-embed
(Nvidia-backed) returns 400 'do not support base64'. Semantic cache was
silently disabled in prod. encoding_format: 'float' fixes it.
TS compiled this fine, but the JS spec forbids mixing || and ??
without explicit parens; Node threw 'Unexpected token ??' at startup,
crash-looping gmw-discord-gateway (restart counter 250). Wrap the
fallback chain in parens so the expression is valid.
Root cause: ai-analysis-worker read llmResult.explanation and
llmResult.toxicityScore — fields the LLM pipeline never produces
(canonical AnalysisResult uses analysis/score). Every message fell back
to the bare template "Tidak ada indikasi pelanggaran." and the stored
score was always 0.
- Map analysis/score correctly; fallback now quotes the message content
- Prompt: ban generic analysis phrasing, require reply context
- LLM context: include replied-to message content (metadata.reference)
so the model can explain what the user is replying to
- Frontend: show thread/channel names from metadata instead of raw IDs
(message card, detail views, search overlay); detail panel now
displays the ai_analysis text
- Auto-delete log/DM include the descriptive analysis as the reason
Delete fastClassifier.ts (manual regex patterns for phone/email/IP/crypto/
spam/toxicity) and simpleFallback.ts. These hardcoded patterns were the
source of false positives (Discord emoji snowflakes matched phone_number,
URL digits matched phone, etc.) and produced heuristic verdicts whenever
the LLM failed.
New flow: Message → LLM (with conversation context, media evidence, user
reputation) → verdict. On LLM failure the message is marked 'error' and
retried by the recovery worker — no heuristic verdicts, ever.
Discord markdown tokens (custom emoji/mentions/timestamps) are normalized
to readable placeholders ([emoji:name], @user, @role, #channel, [time])
before reaching the LLM via discordTokens.ts.
Custom emoji (<:name:id>), user/role/channel mentions and timestamps embed
long numeric snowflakes that tripped the phone_number / personal_info /
ip_address_sharing patterns — e.g. <:mambotongue:1463255254220148939> was
flagged as phone_number. Strip Discord markdown tokens before pattern
matching and require phone matches to not sit inside a longer digit run.
Build & Deploy / build-and-push (backend) (push) Failing after 35s
Build & Deploy / build-and-push (discord-gateway) (push) Failing after 25s
Build & Deploy / build-and-push (proxy) (push) Failing after 25s
- Remove pnpm workspace, moon repo, and all monorepo tooling
- Delete packages/shared/, embed shared code directly into each service
- Copy packages/shared/src/* -> services/backend/src/shared/ and services/discord-gateway/src/shared/
- Replace all @bete/shared imports with @/shared/ path alias
- Remove @bete/shared workspace dependency from both services
- Update root package.json scripts from --filter to --prefix
- Rewrite Dockerfiles to build each service standalone
- Clean up biome.json, .gitignore, remove root drizzle.config.ts
Build & Deploy / build-and-push (backend) (push) Successful in 25s
Build & Deploy / build-and-push (proxy) (push) Successful in 3m46s
Build & Deploy / build-and-push (discord-gateway) (push) Failing after 4m42s
- Cast llmResult through unknown to handle type mismatch between
shared AnalysisResult and layer-specific local type
- Exclude src/**/archive/** from tsconfig to prevent dead code errors
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Build & Deploy / build-and-push (discord-gateway) (push) Failing after 28s
Build & Deploy / build-and-push (backend) (push) Successful in 1m46s
Build & Deploy / build-and-push (proxy) (push) Successful in 1m37s
\U escapes are not valid in JavaScript/TypeScript regex literals.
Use new RegExp() constructor to avoid TS parser issues.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Full frontend redesign with glassmorphic dark theme, floating top nav,
Live2D mascot, split-pane messages, and Ops Center dashboard.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com
Build & Deploy / build-and-push (discord-gateway) (push) Failing after 2m22s
Build & Deploy / build-and-push (backend) (push) Failing after 3m22s
Build & Deploy / build-and-push (proxy) (push) Successful in 1m36s
Build & Deploy / deploy (push) Skipped
- Consolidate all DB schema definitions into packages/shared as single source of truth
- Migrate backend from raw SQL to Drizzle ORM across all modules
- Extract frontend inline UI into separate component files
- Refactor discord-gateway circuitBreaker into conversationState + moderationState
- Convert messageStore to Proxy singleton pattern
- Add validateBody/validateQuery middleware + Zod schemas for API endpoints
- Modernize Docker builds with multi-stage + pnpm deploy
- Migrate CI/CD from deployment to image-based pipeline
- Remove 60+ unused/dead files (~15K lines)
- Update color scheme from sky-blue to teal-cyan
- Move DB connection management to @bete/shared/database
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- Implemented AppHeader component with theme toggle and connection status.
- Created AppSidebar component for navigation with connection status indicator.
- Added MobileNav component for mobile navigation with responsive design.
- Introduced shared components: DetailStat, EmptyState, ErrorState, LoadingSkeleton, and StatCard for consistent UI.
- Developed hooks for async data fetching: useAsync, useConfig, useDashboard, useGuilds, useMedia, useMessages, useRecordings, and useVoice.
- Added chatbot API functions for sending messages and managing chat history.
- Added new dependencies for Next.js and lucide-react in pnpm-workspace.yaml.
- Refactored DashboardPage component to improve readability and error handling.
- Enhanced Header component to display error status with an alert icon.
- Updated MobileTabBar and Sidebar components to use a centralized tabs definition.
- Improved ChannelsView in dashboard-panel to handle channel fetching more cleanly.
- Fixed ActiveSpeaker type to use camelCase for userId.
- Updated MessagesPanel to handle guildId checks more gracefully.
- Adjusted API calls in dashboard and messages to align with backend expectations.
- Refined type definitions across various interfaces for consistency and clarity.
- Fix noImplicitAnyLet: add type to let match variable
- Fix noAssignInExpressions: use matchAll() + for-of instead of while
- Suppress useExhaustiveDependencies in mascot scroll effect
- Suppress useSemanticElements for message card click handler