The chatbot agent now has 14 tools (was 4) so it can answer about ANY
server situation from live data instead of a static snapshot:
- get_server_stats (now also returns clean count)
- get_top_channels, get_recent_activity, get_top_flagged
- search_messages (LIKE keyword search)
- get_user_messages, get_user_profile, get_user_reputation
- get_channel_culture
- get_message_detail (full AI analysis of one message)
- get_message_reviews (human moderation queue by status)
- get_voice_recordings (with transcriptions)
- get_moderation_timeline (daily flagged/warn/clean trend)
- get_corrections (AI false-positive correction history)
Security/quality:
- Every executor now uses parameterized drizzle queries (eq/like/and).
The old code interpolated model-supplied IDs into sql.raw() — a SQL
injection vector. Removed.
- Split static tool *definitions* into chatbot.toolDefs.ts (no DB import)
so the LLM-facing schema can be unit-tested without loading the
database/config layer. chatbot.tools.ts keeps only the executor.
Verified: tsc + biome clean, 40 backend tests pass (4 new covering the
tool-contract: names unique, required args declared, full situation
coverage).
Co-Authored-By: Claude Opus 5 (Nous Research)
The chatbot already had an agentic tool loop (get_server_stats,
get_top_channels, get_recent_activity, get_top_flagged), but processMessage
still baked a serverInsights snapshot into the system prompt and told the
model to "answer from that data". That defeats the tools: the model answered
from a stale snapshot instead of living numbers, and the guild/channel scope
the frontend sends was never forwarded to the tools.
Changes (services/backend/src/modules/chatbot):
- Remove getServerInsights() + ServerInsights (dead after this change).
- buildSystemPrompt(): drop the hardcoded stats block; instruct the model it
has NO memorized server numbers and MUST call a tool for any server-data
question, answering only from tool results.
- processMessage(): stop fetching insights; pass the request guildId/channelId
scope through to callLLM.
- callLLM(): accept scope; auto-fill empty guildId/channelId on tool calls from
the request scope so the model never has to guess IDs and tools always query
the right server.
Behavior: answers now come from live DB data via tools, scoped to the server
the user is chatting in. tsc + biome + 36 backend tests green.
Co-Authored-By: Claude Opus 5 (Nous Research)
Root cause: BaseMediaConnection.sendOpcode is a silent no-op when
ws.readyState !== OPEN. In GoLive, playStream() calls setVideoAttributes(true)
+ setSpeaking(true) the instant createStream() resolves (right after
SELECT_PROTOCOL_ACK), but the StreamConnection WebSocket can still be in
CONNECTING for a few ms — so op 12 (VIDEO, activating the video SSRC) was
silently DROPPED every session. Empirically verified: 0 ops 12/5 ever logged
across the entire journal, yet 10k+ video frames were sent and audio played
(audio SSRC is activated via the VoiceConnection handshake, independent of
GoLive op 12). Discord's media server thus received video RTP on video_ssrc
but was never told to forward it → black/broken shared-screen video with
working voice.
sendOpcodeWhenOpen retries up to ~2s for ws OPEN instead of dropping. Also
emits a=fmtp:101 packetization-mode=1;profile-level-id=42e01f in the answer
SDP (H264 FU-A fragments require packetization-mode=1 to reassemble).
Also removes pre-existing noNonNullAssertion lint (biome 2.5.8 now errors)
that was blocking the deploy CI.
- Loop: toggle via POST /api/media/loop → COMMAND_MEDIA_LOOP; gateway
replays finished music track on natural end (queue untouched); status
payload exposes loop flag; FE tombol Loop di music-player + mini-player.
- Kualitas suara: music playback sekarang di-transcode sekali via ffmpeg ke
OggOpus 48kHz stereo 192kbps dengan volume di-bake ke encode — menghindari
double lossy encode (inlineVolume) yang bikin suara buram. Screen share
tetap pakai jalur lama.
- Backend: MediaState.loop, setLoop service, route + schema validation.
Volume sudah di-set default 0.3 di gateway (suara kecil saat play), dan
user bisa naikin sendiri di Discord (command media:volume) — jadi kontrol
volume lewat dashboard tak perlu. Hapus:
- BE: POST /api/media/volume route, mediaVolumeSchema, setVolume service
- FE: useMediaVolume hook, mediaApi.volume, slider volume di music-player
+ mini-player, field volume/setVolume di MediaPlayerProvider
Pertahankan COMMAND_MEDIA_VOLUME di gateway (masih dipakai command DC)
dan mic volume (terpisah, tetap di voice page).
Volume play music terlalu besar buat user — default sekarang 0.3 (30%)
di semua layer: player gateway (musicVolume=0.3), backend state/schema
(default 0.3), dan UI slider (fallback 0.3). User tetap bisa naikin
manual via slider volume di dashboard.
Rombak total alur data frontend: dari static-export CSR (tiap browser
fetch sendiri + akumulasi state voice per-tab) jadi server-side rendering.
Frontend (Next.js):
- next.config: output export -> standalone; halaman jadi server components
- server data layer baru src/lib/api/server.ts (GMW_BACKEND_URL, no window)
- dashboard/media/messages/moderation/recordings/voice page -> RSC yang
fetch backend di render-time, seed ke client view (SWR fallbackData)
- hook-hook utama terima initialData -> first paint data server, revalidate
SWR setelahnya, tanpa spinner-blank-load
- messages: guild/channel/tab/selected dibaca dari URL di server, page awal
di-fetch server-side
Shared realtime state (voice) server-authoritative:
- backend src/modules/voice/live-speaker.ts: agregat voice_active_user dari
gateway jadi snapshot authoritatif (single source of truth semua browser)
- GET /api/voice/status kini include activeSpeakers
- WS initial states kirim voice_state snapshot saat connect (late join
langsung dapat state yang sama, bukan daftar kosong)
- useSpeakers seed dari server snapshot + voice_state full-replace +
voice_active_user delta upsert
Deploy:
- flake.nix: frontend package build SSR standalone (server.js wrapper,
GMW_FRONTEND_PORT=4017); proxy nginx template proxy / -> Next server,
/api + /ws tetap ke backend :4001
Gateway publishes {playing, activeMode, musicVolume, current, queue} but the
backend MediaState interface + normalizeMediaState dropped activeMode, so the
FE's 'Screen share active' / 'Music playing' badge never rendered. Carry it
through so the FE↔BE media contract stays in sync.
Audit voice (kirim/terima/music/screenshare) menemukan 3 masalah:
1. media:queue SILENT no-op — backend publish {source,mode} tapi gateway
handler baca payload.url → selalu 'received without a URL'. Backend
sekarang kirim {url,mode}, gateway terima url ATAU source (robust).
2. Voice connect gagal diam-diam saat user pilih channel tanpa permission
(joinable=false, contoh Music 32/64/128/256k). Backend+gateway sekarang
expose joinable; FE disable channel 'no akses' + empty state.
3. FE tidak kasih feedback saat connect gagal — tambah toast.error dengan
pesan dari backend.
Verified live: @discordjs/voice connect ke Lofi Radio joinable sukses
(VOICE READY, DAVE session OK) — pipeline voice sebenarnya sehat, masalah
utama UX. media:queue fix akan di-verify setelah deploy.
Backend:
- New chatbot.tools.ts: 4 tools (get_server_stats, get_top_channels,
get_recent_activity, get_top_flagged) with real DB executors
- chatbot.service: agentic loop — stream:true, parse SSE, execute
tool_calls, feed results back, up to 4 rounds
- controller: resolve userId from X-User-Id header (no-login device
uuid) with auth middleware precedence; history/clear scoped per user
Frontend:
- use-chatbot-user: mint UUID in localStorage, send as X-User-Id
- chatbotApi.send/getHistory/clearHistory accept userId header
- client.ts: apiRequest supports custom headers per call
- provider: history load + send + clear keyed to device user id
The voice_recordings table has no duration column, but the backend aliased
duration_bytes = size_bytes (file size in bytes) and RecordingCard divided it
by 60 as if it were seconds — a 3MB MP3 rendered as a nonsensical '55924:3'
fake timestamp. Drop the fabricated field and show real file size instead.
Also render edited_content fallback in the analysis search results for
consistency with message cards/detail.
Backend:
- GET /api/dashboard/activity?days=1..90 — daily buckets (messages,
flagged, active_users) + hourly distribution last 24h
- clamped days param, reuses existing indexes (idx_messages_created,
ai_status_created)
Frontend:
- ActivityChart: area chart messages+flagged per day, 7/14/30d range
- HourlyActivityChart: 24h bars with peak highlight
- ModerationDonut: clean/flagged/warned/error breakdown with live
summary line (server X% clean)
- Dashboard layout: activity 2/3 + donut 1/3, hourly + top channels
Verified: endpoint returns real data from prod DB (784/1897/8 msgs
per day), tsc clean backend+frontend.
Build & Deploy / build-and-push (backend) (push) Failing after 35s
Build & Deploy / build-and-push (discord-gateway) (push) Failing after 25s
Build & Deploy / build-and-push (proxy) (push) Failing after 25s
- Remove pnpm workspace, moon repo, and all monorepo tooling
- Delete packages/shared/, embed shared code directly into each service
- Copy packages/shared/src/* -> services/backend/src/shared/ and services/discord-gateway/src/shared/
- Replace all @bete/shared imports with @/shared/ path alias
- Remove @bete/shared workspace dependency from both services
- Update root package.json scripts from --filter to --prefix
- Rewrite Dockerfiles to build each service standalone
- Clean up biome.json, .gitignore, remove root drizzle.config.ts
Build & Deploy / build-and-push (discord-gateway) (push) Failing after 2m22s
Build & Deploy / build-and-push (backend) (push) Failing after 3m22s
Build & Deploy / build-and-push (proxy) (push) Successful in 1m36s
Build & Deploy / deploy (push) Skipped
- Consolidate all DB schema definitions into packages/shared as single source of truth
- Migrate backend from raw SQL to Drizzle ORM across all modules
- Extract frontend inline UI into separate component files
- Refactor discord-gateway circuitBreaker into conversationState + moderationState
- Convert messageStore to Proxy singleton pattern
- Add validateBody/validateQuery middleware + Zod schemas for API endpoints
- Modernize Docker builds with multi-stage + pnpm deploy
- Migrate CI/CD from deployment to image-based pipeline
- Remove 60+ unused/dead files (~15K lines)
- Update color scheme from sky-blue to teal-cyan
- Move DB connection management to @bete/shared/database
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- Added new dependencies for Next.js and lucide-react in pnpm-workspace.yaml.
- Refactored DashboardPage component to improve readability and error handling.
- Enhanced Header component to display error status with an alert icon.
- Updated MobileTabBar and Sidebar components to use a centralized tabs definition.
- Improved ChannelsView in dashboard-panel to handle channel fetching more cleanly.
- Fixed ActiveSpeaker type to use camelCase for userId.
- Updated MessagesPanel to handle guildId checks more gracefully.
- Adjusted API calls in dashboard and messages to align with backend expectations.
- Refined type definitions across various interfaces for consistency and clarity.
- Fix noImplicitAnyLet: add type to let match variable
- Fix noAssignInExpressions: use matchAll() + for-of instead of while
- Suppress useExhaustiveDependencies in mascot scroll effect
- Suppress useSemanticElements for message card click handler
- Remove auth module (auth.routes.ts, /api/auth/login)
- Remove adminAuth middleware from voice and media routes
- Remove adminAuth() function from shared middlewares
- Remove auth-related e2e test
- Clean up .env.example
- SELECT transcription FROM voice_recordings fails because table has no such column
- Removed non-existent transcription from SELECT and interface
- Previous sql.raw() parameter binding also broken — fixed with proper drizzle sql``
- Hand-rolled , params with sql.raw() didn't actually bind values
- Drizzle's sql.raw() just inserts literal text — no parameter binding
- Replaced with proper sql`` tagged templates + sql.join() for conditions
- Each filter now correctly binds via drizzle's parameterized query
- Video frame extraction via ffmpeg (4 key frames per video → vision LLM)
- Video display in FE MessageCard with HTML5 <video> player
- Reply/forward/crosspost indicator in FE + pipeline in DG/BE
- Fix: missing sanitizeAiContent + escapeXml in media path (prompt injection)
- Optimize: text-only batch results saved to DB immediately, no longer wait for media analysis
- BE mapper/schema/repo: add reference fields (is_reply, is_forward, etc.)
- Add pgCorrectedModerationsTable to shared schema
- Create backend corrections module (stats, list, create endpoints)
- Add TunerPanel with Stats, History, and Submit sub-tabs
- Add AuthOverlay gate for Tuner (admin-only, same as Live)
- Set messages as default tab
- Wire Tuner into sidebar, header, and mobile tab bar
Co-Authored-By: Claude <noreply@anthropic.com>
This commit introduces several significant improvements across the backend and gateway services:
- **Data Retention**: Added an automated cleanup scheduler in `discord-gateway` to prune expired messages, attachments, and voice recordings based on configurable retention policies.
- **Observability**: Integrated `prom-client` in the `backend` service to expose Prometheus metrics via `/api/metrics` and added default Node.js runtime metrics.
- **Media Handling**: Enhanced `MediaHandler` in `discord-gateway` to support media URL resolution and improved playback status tracking.
- **API & Config**: Expanded the configuration endpoint to expose more system settings and reorganized `.env.example` for better readability.
- **Refactoring & Cleanup**:
- Removed unused `better-sqlite3` dependency.
- Refactored voice channel routing.
- Improved error handling and testing coverage with comprehensive unit tests for shared utilities and error classes.
- **Documentation**: Added `MEMORY.md` for project context.
Refactor the voice recording and playback systems to improve efficiency, reduce latency, and enhance Docker build performance.
- **Infrastructure**: Optimize Dockerfiles using build mounts for pnpm cache and reorder layers for better caching of dependencies and build tools.
- **Backend/Gateway**:
- Refactor `broadcast` module to use a generic event-based system instead of hardcoded functions.
- Simplify voice recording logic by merging metadata and segment management into a unified `segment.ts`.
- Optimize audio downsampling in `streamSetup.ts` using `Int16Array` views for better performance.
- Implement `withFallback` utility for more robust Redis/Database command execution.
- **Frontend**:
- Optimize audio playback visualization using pre-computed level shapes and efficient RMS calculation.
- Reduce latency in voice commands by prioritizing WebSocket communication over HTTP.
- Improve base64 encoding efficiency in audio transmission.
- **General**:
- Add default value for `ADMIN_PASSWORD` in shared config.
- Fix Docker healthcheck to use `127.0.0.1` instead of `localhost`.