- Loop: toggle via POST /api/media/loop → COMMAND_MEDIA_LOOP; gateway
replays finished music track on natural end (queue untouched); status
payload exposes loop flag; FE tombol Loop di music-player + mini-player.
- Kualitas suara: music playback sekarang di-transcode sekali via ffmpeg ke
OggOpus 48kHz stereo 192kbps dengan volume di-bake ke encode — menghindari
double lossy encode (inlineVolume) yang bikin suara buram. Screen share
tetap pakai jalur lama.
- Backend: MediaState.loop, setLoop service, route + schema validation.
Volume sudah di-set default 0.3 di gateway (suara kecil saat play), dan
user bisa naikin sendiri di Discord (command media:volume) — jadi kontrol
volume lewat dashboard tak perlu. Hapus:
- BE: POST /api/media/volume route, mediaVolumeSchema, setVolume service
- FE: useMediaVolume hook, mediaApi.volume, slider volume di music-player
+ mini-player, field volume/setVolume di MediaPlayerProvider
Pertahankan COMMAND_MEDIA_VOLUME di gateway (masih dipakai command DC)
dan mic volume (terpisah, tetap di voice page).
Volume play music terlalu besar buat user — default sekarang 0.3 (30%)
di semua layer: player gateway (musicVolume=0.3), backend state/schema
(default 0.3), dan UI slider (fallback 0.3). User tetap bisa naikin
manual via slider volume di dashboard.
Gateway publishes {playing, activeMode, musicVolume, current, queue} but the
backend MediaState interface + normalizeMediaState dropped activeMode, so the
FE's 'Screen share active' / 'Music playing' badge never rendered. Carry it
through so the FE↔BE media contract stays in sync.
Audit voice (kirim/terima/music/screenshare) menemukan 3 masalah:
1. media:queue SILENT no-op — backend publish {source,mode} tapi gateway
handler baca payload.url → selalu 'received without a URL'. Backend
sekarang kirim {url,mode}, gateway terima url ATAU source (robust).
2. Voice connect gagal diam-diam saat user pilih channel tanpa permission
(joinable=false, contoh Music 32/64/128/256k). Backend+gateway sekarang
expose joinable; FE disable channel 'no akses' + empty state.
3. FE tidak kasih feedback saat connect gagal — tambah toast.error dengan
pesan dari backend.
Verified live: @discordjs/voice connect ke Lofi Radio joinable sukses
(VOICE READY, DAVE session OK) — pipeline voice sebenarnya sehat, masalah
utama UX. media:queue fix akan di-verify setelah deploy.
Build & Deploy / build-and-push (backend) (push) Failing after 35s
Build & Deploy / build-and-push (discord-gateway) (push) Failing after 25s
Build & Deploy / build-and-push (proxy) (push) Failing after 25s
- Remove pnpm workspace, moon repo, and all monorepo tooling
- Delete packages/shared/, embed shared code directly into each service
- Copy packages/shared/src/* -> services/backend/src/shared/ and services/discord-gateway/src/shared/
- Replace all @bete/shared imports with @/shared/ path alias
- Remove @bete/shared workspace dependency from both services
- Update root package.json scripts from --filter to --prefix
- Rewrite Dockerfiles to build each service standalone
- Clean up biome.json, .gitignore, remove root drizzle.config.ts
- Added new dependencies for Next.js and lucide-react in pnpm-workspace.yaml.
- Refactored DashboardPage component to improve readability and error handling.
- Enhanced Header component to display error status with an alert icon.
- Updated MobileTabBar and Sidebar components to use a centralized tabs definition.
- Improved ChannelsView in dashboard-panel to handle channel fetching more cleanly.
- Fixed ActiveSpeaker type to use camelCase for userId.
- Updated MessagesPanel to handle guildId checks more gracefully.
- Adjusted API calls in dashboard and messages to align with backend expectations.
- Refined type definitions across various interfaces for consistency and clarity.
- Shared Redis channel constants as single source of truth (redis-channels.ts)
- commandHandler.ts split into VoiceHandler, MediaHandler, GuildHandler,
ModerationHandler with handler-registry.ts dispatch
- messageStore.ts (1322 lines) split into domain-specific DB files:
messages.db.ts, attachments.db.ts, reviews.db.ts,
moderation-actions.db.ts, retention.db.ts
- recorder.ts startSpeaking callback extracted into speakingHandler.ts,
streamSetup.ts, segmentFinalizer.ts
- autoDeleteManager.ts split into autoDeleteEligibility.ts,
autoDeleteNotify.ts, autoDeleteLogger.ts
- Added createChildLogger() logging across 8 service files
- Backend messages.repository.ts migrated from raw SQL to Drizzle ORM
- Fixed biome.json to exclude packages/**/dist/* from lint
- Fixed config.ts GUILD_ID pre-existing type error
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Improve system reliability and real-time capabilities by implementing a robust lifecycle management system and adding new broadcast events for attachments and voice recordings.
- Implement asynchronous graceful shutdown in backend to close HTTP, WebSocket, Redis, and database connections.
- Add new WebSocket broadcast events: `attachment_created`, `voice_recording_started`, `voice_recording_stopped`, `voice_recording_uploaded`, and `analysis_queue_status`.
- Refactor media status handling to use boolean `playing` state instead of string-based status.
- Centralize `PageResult` and `VoiceRecording` types to improve consistency between frontend and backend.
- Update frontend API client to include `listRecordings` and handle new WebSocket event types.
- Fix type mismatches in voice command handling and media status reporting.
Backend (real implementations, no more stubs):
- Redis pub/sub bridge: subscribes to discord-gateway events (message/attachment/voice) and broadcasts to WS clients
- Redis command channel: backend publishes voice/media commands, discord-gateway executes and replies
- Voice service: connectVoice/disconnectVoice/getVoiceStatus via Redis commands with graceful fallback
- Media service: queue/skip/stop/volume via Redis commands, reads status from Redis cache
- Messages repository: ALL 7 methods now use real PostgreSQL queries (findMany, findById, findByChannel, create, update, delete, getAttachmentsByChannel)
- Analytics: period returns {start,end} epoch millis, overview includes hourly/topics/top_users, worst_flags as string[]
- Health check: actually queries SELECT 1 against database
- VoiceStatus type fixed: {connected, activeGuildId, activeChannelId, activeChannelName}
- Guild type: includes icon: string | null
- asyncHandler: accepts Promise<unknown> instead of Promise<void>
Discord Gateway:
- CommandHandler: subscribes to 'backend:command' Redis channel, executes voice/media commands, publishes replies
- Publishes voice:status and media:status to Redis for backend caching
- Shutdown handler updated to close command handler
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- Extract services into services/{frontend,backend,discord-gateway}
- Create packages/shared/ for shared logger, errors, utils, types
- Setup Modular MVC pattern in backend (controller→service→repository)
- Setup event-driven architecture in discord-gateway with Redis pub/sub
- Move Docker files to infra/docker/ with per-service Dockerfiles
- Update docker-compose.yml to use Traefik-only routing (no port exposes)
- Update GitHub Actions deploy workflow for multi-service matrix build
- Fix all import paths and resolve type errors across all services
- All 3 services pass tsc --noEmit clean
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>