Commit Graph
531 Commits
Author SHA1 Message Date
asepharyana c8473b0610 build(nix): fix binding link path — LDC_LIB is full .so path
binding.gyp appended '/libdatachannel.so.0.24.0' to LDC_LIB; nixpkgs output
layout is <out>/lib/libdatachannel.so.0.24.1. Make LDC_LIB the complete
library path (env or default) and drop the append.
2026-08-11 18:54:12 +07:00
asepharyana edec2edf82 build(nix): binding — NAPI_INCLUDE from pnpm store (depth 3), gyp env fallback 2026-08-11 18:35:49 +07:00
asepharyana 17013fe1e5 build(nix): gateway binding — gyp env-var paths, correct cwd, tolerant install
- binding.gyp: resolve libdatachannel include/.so via LDC_INCLUDE/LDC_LIB env
  (node -e expression) instead of hardcoded /tmp/ldc-build paths
- flake buildPhase: run node-gyp from native/libdatachannel-min root (was
  build/ subdir → 'binding.gyp not found'); export LDC_INCLUDE (fetchFromGitHub
  source) + LDC_LIB (cmake build dir)
- flake installPhase: tolerate missing binding (screen share disabled, gateway
  still starts); copy .so real files via -rL
2026-08-11 18:32:09 +07:00
asepharyana 9109d3c898 perf(golive): drop @dank074/discord-video-stream — node_modules 1.5GB → 423MB
Remove the last heavy GoLive dependency now that src/goLive/ replaces it:
- @dank074/discord-video-stream (pulled in @lng2004/node-datachannel
  771MB, node-av 118MB + @seydx/node-av-linux-x64 167MB, zeromq 21MB,
  fluent-ffmpeg 13MB — ~1.09GB total)
- onlyBuiltDependencies: drop node-av/zeromq/@lng2004 (keep opus/esbuild/sharp)
- pnpm.lock regenerated; orphan .pnpm dirs removed locally
- @discordjs/opus prebuild: rebuilt binary copied into
  prebuild/node-v127-napi-v3-linux-x64-glibc-2.39/ (node-pre-gyp find path)

Verified: tsc 0 errors, vitest 8/8, biome clean, opus encode OK.
Fresh CI install now ~423MB instead of ~1.5GB.
2026-08-11 17:49:33 +07:00
asepharyana 9139e225f4 perf(golive): ffmpeg-spawn demuxer (no node-av) + E2E pipeline tests
Phase 2 — replace the 114MB node-av binary with a plain ffmpeg spawn:

Demuxer.ts: spool stream input to temp file → probe via ffmpeg stderr
(ffmpeg-headless ships NO ffprobe — parse 'Stream #0:0: Video: h264...
640x360, 30 fps' from -loglevel info) → ffmpeg -c copy -f h264 pipe:1
→ NAL-split frames. Falls back to h264 defaults when probe fails.

prepareStream.ts: resolve ffmpeg from FFMPEG_PATH env → Nix store
ffmpeg-headless (hash-prefixed entry!) → PATH; split encoder option
strings ('-forced-idr 1' → two argv) — fluent-ffmpeg used to split
automatically, spawn does not.

E2E tests (tsx, need LD_LIBRARY_PATH=/tmp/ldc-build):
- golive-demux-e2e.ts: real H264 file → 33 NAL frames + dims from probe
- golive-pipeline-e2e.ts: prepareStream → demux → 82 frames
- golive-videostream-e2e.ts: local peer pair → demux → VideoStream →
  native setPacketizer/sendFrame/addTimestamp → 33 frames sent connected

Pitfalls captured: setPacketizer before negotiation breaks createOffer
('No DataChannel or Track to negotiate'); track methods are read-only
(no monkeypatching); both peers must declare audio+video tracks or
answer hangs; state() returns 'closed' after close() — snapshot first.
2026-08-11 17:38:06 +07:00
asepharyana 9ae230d047 perf(golive/spike): binding addTrack + TS port of @dank074 media stack
Phase 1 spike: replace @dank074/discord-video-stream + node-datachannel +
node-av (1.3GB) with minimal libdatachannel N-API binding + native RTP
packetizers (H264 FU-A, RTCP SR/NACK, pacer) + pure-TS GoLive stack.

Binding v0.4: addTrack (m=audio/video SDP), TrackWrap w/ setPacketizer +
sendFrame (raw RTP to transport) + addTimestamp — verified by two-peer
handshake emitting SDP with audio(opus 120)+video(H264 101) and 8-frame
RTP roundtrip.

TS layer (src/goLive/, 21 files): CodecPayloadType, VoiceOpCodes,
GatewayOpCodes, utils, BaseMediaConnection (voice WS + DAVE + heartbeat),
VoiceConnection, StreamConnection, Streamer, WebRtcWrapper (SDP mungling,
DAVE encrypt, packetizer chain), BaseMediaStream (pacing/sync), VideoStream,
AudioStream, Demuxer (ffmpeg-spawn NUT/AnnexB, no node-av 114M binary),
Encoders, prepareStream/playStream.

Integration: screenShareController.ts now imports from ../../goLive/index.js —
prepareStream(prepared, ...) + playStream(prepared, streamer, {...}).

Tests: tests/goLive-port.test.ts (8/8 pass). tsc --noEmit clean. biome clean.
2026-08-11 16:16:52 +07:00
asepharyana a1a6d8b418 spike: expose libdatachannel media packetizer chain via Track
Track.setPacketizer(kind, ssrc, pt, clockRate, ...) builds the same
media-handler chain node-datachannel does for @dank074:
  RtpPacketizer (Opus | H264 | H265 | AV1) → RtcpSrReporter →
  RtcpNackResponder → PacingHandler(25Mbps, 1ms) for video
Track.sendFrame(encodedFrame) packetizes into RTP; addTimestamp(delta)
advances the RTP timestamp (node-datachannel contract).

Verified test-packetizer.js: two peers connected over tracks, real opus
frames + AnnexB H264 (SPS/PPS/IDR) flow through the chain without crash.
This removes the need for a JS RTP packetizer entirely — libdatachannel
0.24 has the full media stack built in.
2026-08-11 14:57:04 +07:00
asepharyana 4f06c30c05 spike: add addTrack + TrackWrap to libdatachannel-min binding
Expose rtc::Track with send(binary) for raw RTP — verified:
- SDP from addTrack(audio)+addTrack(video) has m=audio (opus 120)
  and m=video (H264 101 + H265/VP8/VP9/AV1 + RTX)
- libdatachannel Track::send() sends RAW RTP/RTCP when no media
  handler is set (verified in src/track.cpp impl::Track::outgoing) —
  so RTP packetization can live in pure JS, keeping the binding minimal

Also fix: Track class was missing from InitAll exports (crash on
TrackWrap::NewInstance — null FunctionReference).
2026-08-11 14:51:56 +07:00
asepharyana 2203dd5771 spike: minimal N-API libdatachannel binding — WebRTC handshake proven
Phase 0 of GoLive rewrite (drop @dank074/node-datachannel 771MB):
minimal N-API binding exposing PeerConnection/DataChannel/ICE/SDP,
built against libdatachannel 0.24.0 (from node-datachannel _deps source).

Verified: offer/answer/ICE/DataChannel roundtrip between two local
peers (test-handshake.js). Key findings:
- callbacks must be registered in ctor BEFORE createDataChannel
- SDP with candidates comes from localDescription() at gathering Complete
- answer auto-generates on setRemoteDescription(offer); do NOT call
  setLocalDescription() after or role=actpass breaks the peer
2026-08-11 14:23:31 +07:00
asepharyana a53d7b71da fix(voice): screen share GoLive died instantly — neutralize node-av custom ffmpeg filters
prepareStream (from @dank074/discord-video-stream) unconditionally appends
audio filters 'volume@internal_lib' + 'azmq' that exist ONLY in its custom
node-av jellyfin-ffmpeg build. The Nix deployment runs plain ffmpeg-headless
on PATH, so fluent-ffmpeg died instantly with 'Filter not found' (exit 8),
the NUT output stream stayed empty, and playStream's node-av demux failed
with 'Failed to open input from Readable stream: Invalid data found when
processing input' — every screen share failed ~100ms after start.

Fix: pass customFfmpegFlags ['-filter:a','anull'] — ffmpeg applies the LAST
-filter:a for a stream, so the trailing no-op filter overrides the custom
chain (verified: command ends with '-filter:a anull', transcode runs, node-av
demux finds video+audio). Realtime volume control was already removed from
GMW (a690e5b), so dropping the filters is lossless.

Verified end-to-end with the failing URL (youtu.be/fONoh7Pc6VU, AV1+Opus
DASH): getDirectScreenInput → NUT merge → patched prepareStream → node-av
demux finds H264 video + Opus audio streams.
2026-08-11 10:56:49 +07:00
asepharyana c18431bdbf fix(ai-moderation): never cache vision outputs that claim 'no image seen'
Root cause (3rd layer after 50371bd + 4f4c435): a vision model run
(2026-08-10) returned 'Maaf, saya tidak melihat gambar apapun yang terlampir...'
and that text was cached as a VALID vision_llm result (image + phash keys,
24h/7d TTL). Every subsequent analysis of the same image (same hash/phash)
hit the poisoned cache, so image analysis looked broken forever even though
9router responded fine — the moderation LLM wrote 'lampiran yang gagal
terbaca' from a cache hit.

Also: mimo via 9router streams reasoning in delta.reasoning +
delta.reasoning_details[].text (content:"") — extractChunkText only read
delta.reasoning_content, so those runs aggregated empty → 'Vision API null
response' (observed 08:54/09:07/09:38).

Fixes:
- llmClient.extractChunkText: fall back to delta.reasoning and
  reasoning_details[].text (mimo), on top of reasoning_content (gemma).
- visionAnalyzer: isNoImageSeenText() detects 'no image' style outputs;
  such results are NEVER cached, and poisoned entries are purged when hit
  (LRU/DB/phash) so re-analysis actually re-runs vision.
- Tests: reasoning/reasoning_details extraction + isNoImageSeenText
  (Indonesian + English, no false positives on real descriptions).
2026-08-11 09:55:43 +07:00
asepharyana 4f4c43555f fix(ai-moderation): attachment-upload race dropped images before vision
Root cause (2nd layer after 50371bd): the analysis worker could pick up an
image message while its attachment upload was still in flight
(upload_status='pending'). downloadAndExtractFrame then fell back to the
Discord CDN URL (cdn.discordapp.com), which often 404s for old/purged links,
and 'if (!res.ok) return' silently dropped the image — no log, no vision
call, empty image map, and the LLM produced a text-only verdict like
'lampiran yang gagal terbaca oleh sistem'.

Fixes:
- ai-analysis-worker: skip targets whose attachment upload is still pending
  (both batch + individual paths) — they stay ai_status='pending' and the
  next 15s cycle analyzes them after the upload lands.
- mediaDownloader.downloadAndExtractFrame: try uploaded_url first, then
  discord_url as fallback; log non-OK responses (status + host) instead of
  silently returning; log when all candidate URLs fail.
2026-08-11 09:44:34 +07:00
asepharyana 50371bd2d1 fix(ai-moderation): read delta.reasoning_content in stream aggregation — image vision never returned text
Root cause: 9router combo 'multimodal' routes to cloudflare-ai/@cf/google/
gemma-4-26b-a4b-it which streams ALL output in delta.reasoning_content
(content:"") and finishes with 'length' at max_tokens. llmClient only read
delta.content, so llmVision returned empty → every image moderation fell back
to text-only analysis ('Meskipun analisis gambar gagal' in every ai_analysis).

Fix: extractChunkText() prefers delta.content then falls back to
delta.reasoning_content (also handles message/text/response fields), with
unit tests for the exact 9router chunk shape. Verified live against a real
DB image: oc/mimo-v2.5-free (new first model in the multimodal combo) returns
a proper description in delta.content.
2026-08-11 08:06:28 +07:00
asepharyana 65c9c2cd9e feat(ai-moderation): enrich analysis context with recency, repetition, user history and channel topic
- <message> targets now carry time (ISO), repetitions (N identical short texts = spam signal), bot and edited flags; escape id/user XML
- rich <user_reputation>: total_infractions, clean_streak, last_offense_days_ago, repeat_offender (7-day window)
- <user_history> with last flagged messages for repeat offenders (wires dead getUserRecentInfractions)
- <user_profile as_of> staleness signal; <location_context topic> from captured channel topic
- prompt framing + output instructions teach the LLM to use the new signals without treating history as proof
- tests: contextEnrichment.test.ts (13) + topic cases in conversationContext.test.ts
2026-08-10 17:15:33 +07:00
asepharyana 0a5254bf20 feat(ai-moderation): enhance context handling with structured XML blocks and user profiles 2026-08-10 16:46:55 +07:00
asepharyana 185d81f0e0 feat(ai-moderation): reset offensive nickname instead of deleting message
When the ONLY violation is offensive_username (message content clean):
- Message is NOT deleted (nickname-only violation bypasses auto-delete)
- Member's server nickname is reset to default username via
  setNickname(null) (Discord shows the global username again)
- Action 'reset_nickname' logged to moderation_actions; cooldown
  10min per guild:user (LRU) so repeated messages by same member
  don't hammer the Discord PATCH
- Config: AUTO_NICKNAME_RESET_ENABLED / AUTO_NICKNAME_RESET_COOLDOWN_MS
2026-08-10 11:48:27 +07:00
asepharyana ecbb538c9f feat(ai-moderation): use per-server nickname (displayName) in analysis payload
- resolveDisplayName(): member.displayName from captured metadata,
  falls back to global username
- Applied to context lines, target message blocks, and media message
  blocks — LLM sees the name the channel actually sees (nickname can
  carry moderation signal itself)
2026-08-10 11:36:37 +07:00
asepharyana 4049ab4201 feat(ai-moderation): rich context + link media vision analysis
- Conversation context recency gates (GAP_MS/MAX_AGE_MS): drop stale
  messages before silence gaps; cold_start anchor + flow descriptor
  tells LLM whether conversation is ongoing or restarted
- [location] block: channel name, thread name, nsfw/age flags from
  captured metadata (thread names instead of bare IDs)
- Link media -> multimodal: text-batch URL fetches that resolve to
  images now run vision analysis (bounded 15s) and switch prompt to
  mixed mode; <web_content> gains og:title for page context
- pnpm-workspace.yaml: approve sharp build script (unblocks install)
2026-08-10 11:26:26 +07:00
asepharyana 5d094829c4 fix(ui): fit select popup to content and wrap long items
A single long guild name was clipped (whitespace-nowrap + narrow min-width),
so the dropdown rendered as a tiny 144px box with truncated text. Size the
popup to fit-content up to the available width and let option text wrap.
2026-08-07 19:29:36 +07:00
asepharyana abbd78f42b fix(ui): theme popover/input tokens and open select below trigger
Select dropdowns (voice tab, guild selector) rendered with a transparent
background because --color-popover/--color-input were undefined, and the
popup overlapped the trigger due to alignItemWithTrigger. Define the missing
theme tokens (popover, popover-foreground, input, secondary) and default the
select popup to open below the trigger.
2026-08-07 18:18:14 +07:00
asepharyana 4f9d4a5c7d refactor: remove unused UI components and replace GlassCard with Card in voice components
- Deleted Item, Kbd, Marker, Message, NativeSelect, Questionnaire, Spinner components.
- Replaced GlassCard with Card in VoiceActivityTimeline, VoiceConnectionCard, ListenControl, MicControl, and SpeakerWaveform components.
- Introduced AppSidebar and ThemeToggle components for improved navigation and theme management.
2026-08-07 17:33:12 +07:00
asepharyana 2c995b41d7 feat: add new UI components including RadioGroup, Resizable, Sidebar, Spinner, Table, Toast, and ToggleGroup
- Implemented RadioGroup and RadioGroupItem for radio button functionality.
- Created ResizablePanelGroup, ResizablePanel, and ResizableHandle for resizable panels.
- Developed Sidebar component with context for state management and various subcomponents (SidebarTrigger, SidebarMenu, etc.).
- Added Spinner component for loading indicators.
- Introduced Table component with TableHeader, TableBody, TableFooter, and related subcomponents for structured data display.
- Built Toast component for notifications with customizable actions and icons.
- Implemented ToggleGroup and ToggleGroupItem for toggle button functionality with context support.
2026-08-07 16:11:33 +07:00
asepharyana 18dd6a56ba feat(media): loop mode + high-quality OggOpus music playback
- Loop: toggle via POST /api/media/loop → COMMAND_MEDIA_LOOP; gateway
  replays finished music track on natural end (queue untouched); status
  payload exposes loop flag; FE tombol Loop di music-player + mini-player.
- Kualitas suara: music playback sekarang di-transcode sekali via ffmpeg ke
  OggOpus 48kHz stereo 192kbps dengan volume di-bake ke encode — menghindari
  double lossy encode (inlineVolume) yang bikin suara buram. Screen share
  tetap pakai jalur lama.
- Backend: MediaState.loop, setLoop service, route + schema validation.
2026-08-07 14:53:37 +07:00
asepharyana a690e5b63e refactor(media): remove volume control from FE & BE
Volume sudah di-set default 0.3 di gateway (suara kecil saat play), dan
user bisa naikin sendiri di Discord (command media:volume) — jadi kontrol
volume lewat dashboard tak perlu. Hapus:
- BE: POST /api/media/volume route, mediaVolumeSchema, setVolume service
- FE: useMediaVolume hook, mediaApi.volume, slider volume di music-player
  + mini-player, field volume/setVolume di MediaPlayerProvider
Pertahankan COMMAND_MEDIA_VOLUME di gateway (masih dipakai command DC)
dan mic volume (terpisah, tetap di voice page).
2026-08-07 14:27:33 +07:00
asepharyana 62ffb676f9 feat(media): default music volume 30% instead of 100%
Volume play music terlalu besar buat user — default sekarang 0.3 (30%)
di semua layer: player gateway (musicVolume=0.3), backend state/schema
(default 0.3), dan UI slider (fallback 0.3). User tetap bisa naikin
manual via slider volume di dashboard.
2026-08-07 13:41:12 +07:00
asepharyana 7575a701bd style(backend): biome format — organize imports + spacing (live-speaker/redis-bridge/voice.service) 2026-08-07 10:49:16 +07:00
asepharyana f20889868d feat(frontend): rebuild as SSR with server-authoritative shared state
Rombak total alur data frontend: dari static-export CSR (tiap browser
fetch sendiri + akumulasi state voice per-tab) jadi server-side rendering.

Frontend (Next.js):
- next.config: output export -> standalone; halaman jadi server components
- server data layer baru src/lib/api/server.ts (GMW_BACKEND_URL, no window)
- dashboard/media/messages/moderation/recordings/voice page -> RSC yang
  fetch backend di render-time, seed ke client view (SWR fallbackData)
- hook-hook utama terima initialData -> first paint data server, revalidate
  SWR setelahnya, tanpa spinner-blank-load
- messages: guild/channel/tab/selected dibaca dari URL di server, page awal
  di-fetch server-side

Shared realtime state (voice) server-authoritative:
- backend src/modules/voice/live-speaker.ts: agregat voice_active_user dari
  gateway jadi snapshot authoritatif (single source of truth semua browser)
- GET /api/voice/status kini include activeSpeakers
- WS initial states kirim voice_state snapshot saat connect (late join
  langsung dapat state yang sama, bukan daftar kosong)
- useSpeakers seed dari server snapshot + voice_state full-replace +
  voice_active_user delta upsert

Deploy:
- flake.nix: frontend package build SSR standalone (server.js wrapper,
  GMW_FRONTEND_PORT=4017); proxy nginx template proxy / -> Next server,
  /api + /ws tetap ke backend :4001
2026-08-07 10:44:03 +07:00
asepharyana aa440eda69 fix(gateway): music/screen playback heads — read yt-dlp headers from stderr, drop no-simulate
Music playback produced no audio: with `-o -` yt-dlp streams media on
stdout and emits its `--print` title/duration headers on stderr, but
resolveMediaUrl read them from stdout — stripping two binary 'lines' off
the WebM container and corrupting the stream (player 'playing' but silent).
Now headers are read from stderr and the stdout media stream is returned
untouched.

Screenshare was failing with EACCES: getDirectScreenInput used --no-simulate,
making yt-dlp write .f*.part files into the read-only Nix store CWD. Dropped
it — simulate mode still returns requested_formats[].url in the JSON.

Adds tests/mediaResolve.test.ts (stderr-header + untouched-stream regression).
2026-08-06 21:26:50 +07:00
asepharyana f251e69f51 fix(backend): force-exit failsafe so shutdown never hangs
shutdown() awaited httpServer.close(), which waits for ALL open
connections. A lingering WS/keep-alive socket left the process zombie
forever after an uncaughtException (e.g. pg 'Connection terminated
unexpectedly' to imrnes) — no exit, so systemd Restart=always could
never revive it; /api/guilds returned 502 until manual restart.

Add 10s force-exit timer in shutdown(); clear it on clean completion.
2026-08-05 23:58:30 +07:00
asepharyana 9a2fa999bf fix(voice): proper shadcn select dropdowns + top reactors leaderboard
- ui/select: trigger default w-full h-9 (was w-fit h-8 — selects rendered
  tiny/misaligned); callers keep size override via className
- VoiceConnectionCard: labeled full-width h-10 selects (Server/Guild +
  Voice Channel), guild icon + name in options, channel type icon +
  'no akses' tag, empty states, htmlFor/id a11y wiring
- GuildSelector sidebar + messages channel filter bumped to match
- Backend GET /api/dashboard/reactors: top users by net reactions given
  (adds-removes) + messages_reacted + emojis_used
- Reactions tab: second 'Top reaktor' leaderboard panel
2026-08-05 11:29:56 +07:00
asepharyana f999be4fa0 feat(dashboard): add moderation log page + message edit history
- Backend moderation module: GET /api/moderation/stats (per-status + failed rate)
  + GET /api/moderation/actions (filter by status/actionType, cursor paging),
  joins messages for target username + content
- Message GET /api/messages/detail/:id now returns edit_count + edit_history
  (old_content snapshots from message_edits, newest first)
- FE: new /moderation page — summary cards (total/executed/failed/pending +
  failed-rate), status+type filter chips, timeline rows with action icon,
  target user, reason, status badge, timestamps, error text
- FE: message detail shows 'Riwayat edit' panel with previous versions
2026-08-05 11:11:10 +07:00
asepharyana a309570d29 feat(dashboard): expose trust reputation + reactions leaderboard
- GET /api/dashboard/reactions: top reacted messages (net add-remove),
  joined with message content, channel name, top 3 emoji breakdown
- Users tab: colored trust tier badge (Trusted/Netral/At Risk/Kritis)
  in list rows + detail panel (was plain number badge)
- Dashboard: new Reactions sub-tab with leaderboard
  (rank, emoji cluster, message, author, channel, count)
2026-08-05 10:20:12 +07:00
asepharyana 2f51f94610 fix(moderation): remove manual reanalyze triggers — auto-recovery only
Manual per-message and batch reanalyze buttons/endpoints let anyone
re-queue arbitrary messages for LLM analysis, burning AI credits on
spam. Removed:
- FE: Reanalyze buttons in message list, search panel, and messages page
- FE: useReanalyze/useReanalyzeBatch hooks + messagesApi methods
- BE: POST /api/messages/:id/reanalyze and /reanalyze-batch endpoints
- BE: markForReanalysis/reanalyzeErrorBatch service+repository methods

Recovery of failed messages is fully automatic: the discord-gateway
startPendingAIAnalysisWorker retries 'pending' (batch path) and
'error/analysis_incomplete' (individual path) messages on
AI_ANALYSIS_RECOVERY_INTERVAL_MS.
2026-08-04 15:37:56 +07:00
asepharyana a2542493cd fix(voice): screen share now carries audio — merge DASH video+audio into single NUT input
getDirectVideoUrl used yt-dlp --get-url with bestvideo+bestaudio, which
prints the video-only and audio-only URLs on SEPARATE lines. Only the
first (video-only) line was used, so ffmpeg had no audio track and the
GoLive stream had no sound.

Replace with getDirectScreenInput which:
- uses --dump-single-json to fetch both fresh URLs in ONE yt-dlp run
  (signature URLs expire quickly)
- returns the merged progressive URL directly when one exists
- otherwise merges the video-only + audio-only DASH URLs locally via a
  child ffmpeg into a single NUT stream consumed as a Readable
- tracks the merge ffmpeg process in cleanup() so shutdown kills it too

Verified end-to-end with real YouTube URLs: yt-dlp pair → live ffmpeg
merge (NUT) → H264+opus transcode yields both streams. Added
tests/screenShareInput.test.ts covering URL / DASH-pair / error paths.
2026-08-04 13:28:55 +07:00
asepharyana ce5db6aa3c fix(media): normalize activeMode in backend MediaState (FE relies on it)
Gateway publishes {playing, activeMode, musicVolume, current, queue} but the
backend MediaState interface + normalizeMediaState dropped activeMode, so the
FE's 'Screen share active' / 'Music playing' badge never rendered. Carry it
through so the FE↔BE media contract stays in sync.
2026-08-03 10:09:19 +07:00
asepharyana 44a0358b0c fix(voice): screen share restore is best-effort — Discord session teardown race
GoLive (dank074 Streamer) needs the single voice session; after the stream
ends, an automatic @discordjs/voice reconnect often races Discord's session
teardown and times out (AbortError). Restore is now best-effort with a 5s
delay; if it fails the FE shows disconnected and the user clicks Connect —
an accepted tradeoff for one-voice-session-per-user.
2026-08-03 09:33:29 +07:00
asepharyana d36c8777fe fix(voice): delay voice restore after screen share — avoid session teardown race
Immediate reconnect after Streamer.stop() races Discord's voice session
teardown → AbortError. Wait 4s so the old session is fully released before
re-joining with @discordjs/voice.
2026-08-03 09:21:10 +07:00
asepharyana 9fd4ded9c8 fix(voice): restore voice after screen share — pass pre-release status to callbacks
The restore callback previously read getVoiceStatus() AFTER disconnectGuild
had already cleared it, so it never knew which guild/channel to reconnect.
Now release/restore receive the status captured BEFORE the audio connection
is released, so reconnect actually happens after the GoLive stream ends.
2026-08-03 09:07:57 +07:00
asepharyana 55d28dc928 style(voice): biome format media handler + screen controller 2026-08-03 08:49:59 +07:00
asepharyana 02e2243a98 fix(voice): screen share releases audio connection so Streamer owns voice session
The dank074 Streamer creates its own WebRTC voice connection, but Discord
allows only ONE voice session per user. When VoiceController (audio) was
already connected, the Streamer join hung forever (never got
VOICE_SERVER_UPDATE). Now:

1. ScreenShareController takes releaseVoice/restoreVoice callbacks.
2. Before joining, it disconnects the @discordjs audio connection via
   VoiceController.disconnectGuild.
3. Streamer joins + streams GoLive.
4. After the stream ends, restoreVoice reconnects the audio connection so
   mic/listen keep working.
5. media.handler wires these via a new setVoiceController accessor from
   commandHandler; VoiceController is the single source of truth.

Also adds caller-bound timeouts & safe .catch() everywhere so a stream
failure can never become an unhandledRejection again.
2026-08-03 08:41:00 +07:00
asepharyana 8528f2c73d fix(voice): screen share join timeout — Streamer join hangs with dual voice conn 2026-08-03 08:19:05 +07:00
asepharyana 53f26185bc fix(voice): screen share crashed gateway — Streamer never joined voice + unhandledRejection
Root cause: ScreenShareController created @dank074 Streamer but never called
streamer.joinVoiceChannel() — playStream threw 'Bot is not connected to a
voice channel', and since the code only used .finally() (no .catch), the
rejection became an unhandledRejection that took down the whole gateway
(graceful shutdown triggered, systemd restarted).

Fixes:
1. Resolve active channel + streamer.joinVoiceChannel(channel) before
   prepareStream/playStream (dank074 needs its OWN WebRTC voice connection).
2. .catch() on the playStream done promise — log + kill ffmpeg instead of
   crashing the process.
3. .catch() on playback.done in media.handler too.
4. stop() now kills ffmpeg AND stops the streamer's voice connection.
2026-08-03 08:05:02 +07:00
asepharyana a57eeb2e22 fix(voice): media queue field mismatch, voice joinable filter, connect error toast
Audit voice (kirim/terima/music/screenshare) menemukan 3 masalah:
1. media:queue SILENT no-op — backend publish {source,mode} tapi gateway
   handler baca payload.url → selalu 'received without a URL'. Backend
   sekarang kirim {url,mode}, gateway terima url ATAU source (robust).
2. Voice connect gagal diam-diam saat user pilih channel tanpa permission
   (joinable=false, contoh Music 32/64/128/256k). Backend+gateway sekarang
   expose joinable; FE disable channel 'no akses' + empty state.
3. FE tidak kasih feedback saat connect gagal — tambah toast.error dengan
   pesan dari backend.

Verified live: @discordjs/voice connect ke Lofi Radio joinable sukses
(VOICE READY, DAVE session OK) — pipeline voice sebenarnya sehat, masalah
utama UX. media:queue fix akan di-verify setelah deploy.
2026-08-03 07:48:50 +07:00
asepharyana 9abb09dd33 feat(frontend): add light mode with runtime theme toggle
- globals.css: split theme tokens into :root (light default) + .dark
  overrides; switch @theme inline → @theme so utilities reference
  var(--color-*) and a runtime class swap actually re-skins the UI
  (inline inlines literal values and ignores .dark overrides)
- layout.tsx: drop the beforeInteractive inline theme script (it caused
  hydration instability); theme is applied client-side only
- top-nav: apply persisted theme on mount, default light, toggle
  updates <html> class + localStorage
- glass-intense: light variant (white card on light canvas); chart grid
  line uses var(--color-border); attachment chip uses bg-glass-bg
- Verified in static export: toggle dark↔light both directions,
  chatbot panel renders clean in both themes
2026-08-03 07:20:09 +07:00
asepharyana 9718940258 fix(chatbot): FAB opens chat directly — remove extra toggle + UX polish
- chatbot-container: remove chatOpen layer — the minimized bubble now
  expands straight into the chat panel (single click, no extra button)
- Remove the redundant 'Tanya soal server...' quick-prompt button and
  the PanelLeft collapse toggle (one less state to fight)
- Bubble fixed h-[460px], chat panel flex-fills remaining space
- chat-panel: suggestion chips on empty state (suasana server, channel
  paling ramai, total pesan, pesan bermasalah) so first-time users can
  start with a single click
- Input: roomier padding, more descriptive placeholder, bigger send
  button, autoComplete off
- Drop chatOpen/setChatOpen from context (dead state)
2026-08-03 06:44:23 +07:00
asepharyana d1c1f3e4a7 feat(chatbot): per-user history via X-User-Id + agentic tools calling
Backend:
- New chatbot.tools.ts: 4 tools (get_server_stats, get_top_channels,
  get_recent_activity, get_top_flagged) with real DB executors
- chatbot.service: agentic loop — stream:true, parse SSE, execute
  tool_calls, feed results back, up to 4 rounds
- controller: resolve userId from X-User-Id header (no-login device
  uuid) with auth middleware precedence; history/clear scoped per user

Frontend:
- use-chatbot-user: mint UUID in localStorage, send as X-User-Id
- chatbotApi.send/getHistory/clearHistory accept userId header
- client.ts: apiRequest supports custom headers per call
- provider: history load + send + clear keyed to device user id
2026-08-03 06:24:19 +07:00
asepharyana 7513681b4b feat(frontend): remove ugly canvas placeholder from chatbot
- Delete chatbot-canvas.tsx (placeholder face canvas) + its export
- Remove canvas area from chatbot container; chat panel gets the freed
  space (248px → 300px) and bubble height drops 440px → 400px
2026-08-03 06:11:06 +07:00
asepharyana 2b815e156c feat(frontend): rebuild chatbot UI to match backend — wider panel, guild context, Indonesian
- Chatbot bubble: 220px → 320px wide, 440px tall; proper header with
  drag handle; quick-prompt row when chat is closed
- ChatPanel: show ALL history (not last 8), Indonesian placeholder/empty
  state/error copy (backend speaks Indonesian), timestamps (id-ID),
  clear-history button, typing indicator bubbles, Enter-to-send
- Send active guildId as context so backend answers reference the real
  server (serverInsights path in chatbot.service)
- GuildId sync from layout → ChatbotProvider via ChatbotGuildSync
- chatbotApi.send(message, guildId) → POST /api/chat {message, context}
  matching BE zod schema (guildId optional)
2026-08-03 06:04:25 +07:00
asepharyana 03d59f0738 feat(frontend): lazy-load images, add lightbox viewer, polish AI panel
- Add loading=lazy + decoding=async to all <img> (message card preview,
  attachments grid, image grid, avatars via ui/avatar)
- New Lightbox component: fullscreen image viewer with keyboard nav
  (←/→/Esc), counter, click-to-close; wired into messages page + detail
- Attachments grid: click image to open, image counter badge, grouped
  non-image attachments
- AI analysis panel: line-clamp-3 with Show more/less toggle
- Message card: preview image is now a clickable button opening detail
2026-08-03 05:08:08 +07:00
asepharyana 5cc0f8a243 docs: frontend README dev note 2026-08-02 16:46:22 +07:00