- Create ErrorBoundary class component with GlassCard fallback UI - Update LoadingSkeleton with glass shimmer animation overlay - Update EmptyState with GlassPanel and default Inbox icon - Add ErrorBoundary to shared components index export Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
36 lines
1.2 KiB
TypeScript
36 lines
1.2 KiB
TypeScript
"use client";
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import { Component, type ReactNode } from "react";
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import { GlassCard } from "@/components/glass/card";
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import { AlertCircle, RefreshCw } from "lucide-react";
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interface Props { children: ReactNode; fallback?: ReactNode; }
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interface State { hasError: boolean; error?: Error; }
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export class ErrorBoundary extends Component<Props, State> {
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state: State = { hasError: false };
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static getDerivedStateFromError(error: Error): State {
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return { hasError: true, error };
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}
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render() {
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if (this.state.hasError) {
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return this.props.fallback || (
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<GlassCard variant="danger" className="flex flex-col items-center gap-2 py-8">
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<AlertCircle className="size-6 text-destructive" />
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<p className="text-sm text-text-secondary">{this.state.error?.message || "Something went wrong"}</p>
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<button
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type="button"
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onClick={() => this.setState({ hasError: false })}
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className="flex items-center gap-1 text-xs text-primary hover:text-primary/80 transition-colors"
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>
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<RefreshCw className="size-3" /> Try again
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</button>
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</GlassCard>
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);
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}
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return this.props.children;
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}
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}
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