39 lines
1.4 KiB
Rust
39 lines
1.4 KiB
Rust
//! # corex
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//!
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//! Resource-aware abstractions for async I/O, heavy compute, and
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//! background queue management, built on a single lazily-initialized
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//! global engine context.
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//!
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//! Call [`init`] once at startup (or simply let the first call to any
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//! entry point below trigger it lazily) and then use whichever of the
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//! feature-gated entry points your workload needs:
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//!
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//! - [`spawn_io`] (feature `io`) — spawn an async I/O task, tracing-instrumented.
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//! - [`compute`] (feature `compute`) — run CPU-bound work on a sized Rayon pool, panic-isolated.
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//! - [`spawn_bg`] (feature `bg`) — spawn a background task under bounded concurrency.
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//!
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//! Enable the `full` feature to pull in all three at once.
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pub use corex_core::context::{context, EngineContext};
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#[cfg(feature = "compute")]
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pub use corex_core::error::CorexError;
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#[cfg(feature = "io")]
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pub use corex_core::io::spawn_io;
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#[cfg(feature = "compute")]
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pub use corex_core::compute::compute;
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#[cfg(feature = "bg")]
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pub use corex_core::bg::spawn_bg;
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/// Bootstraps the global corex [`EngineContext`].
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///
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/// See [`corex_core::context::init`] for full semantics: this is safe to
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/// call any number of times, from any thread, and is equivalent to letting
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/// the first call to [`spawn_io`], [`compute`], or [`spawn_bg`] trigger
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/// initialization implicitly.
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pub fn init() -> &'static EngineContext {
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corex_core::context::init()
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}
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