feat: enhance nudge logic to suppress notifications during todo_write
This commit is contained in:
+9
-3
@@ -247,6 +247,8 @@ export class Session {
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private turnCappedNotice: string | undefined;
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/** Did the current turn call todo_write? Gates the workflow nudge. */
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private todoWrittenThisTurn = false;
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/** Did this turn actually write a file? Set by onBeforeWrite, reset in finally. */
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private turnWrote = false;
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/** How many times this session has nudged about the task list; capped at 3. */
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private workflowNudgeCount = 0;
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/** Line count of TODO.md at last check, for /workflow. */
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@@ -536,9 +538,10 @@ export class Session {
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// refreshed after the turn; compare at turn end: if no onBeforeWrite
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// fired, this turn changed nothing — no nudge.
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if (this.fileChangeSeq <= this.lastWalkSeq && this.fileChangeSeq === 0) return undefined;
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// Only when onBeforeWrite actually fired (a write succeeded) and no todo_write
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const hasWrites = this.turnBeforeFiles?.size > 0;
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if (!hasWrites) return undefined;
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// Only when onBeforeWrite actually fired (a write succeeded) — a turn whose
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// edits all failed must not consume a nudge. turnWrote is set by the hook
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// and reset in finally, so it reflects exactly the current turn.
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if (!this.turnWrote) return undefined;
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this.workflowNudgeCount += 1;
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const messages = [
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'reminder: you modified files without updating the project task list (TODO.md). Keep it current: mark what you did.',
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@@ -940,6 +943,7 @@ export class Session {
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this.turnStartUsd = this.spend().usd;
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this.turnCappedNotice = undefined;
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this.todoWrittenThisTurn = false;
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this.turnWrote = false;
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onBeforeWrite(async (abs: string) => {
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if (this.turnBeforeFiles.has(abs)) return;
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const exists = await Bun.file(abs).exists();
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@@ -949,6 +953,7 @@ export class Session {
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}
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this.turnBeforeFiles.set(abs, { existed: exists, content });
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this.fileChangeSeq += 1;
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this.turnWrote = true;
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});
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this.messages.push({ role: 'user', content: userText });
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this.opts.onChange?.(this.messages);
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@@ -999,6 +1004,7 @@ export class Session {
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}
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} catch {}
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this.turnBeforeFiles = new Map<string, FileState>();
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this.turnWrote = false;
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this.controller = undefined;
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this.drainPendingHotReload();
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// Files written this turn are now on disk; re-walk so the next prompt's
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+46
-14
@@ -184,13 +184,25 @@ test('nudge ladder: fires up to 3 times, then stops', async () => {
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await Bun.write(join(dir, 'TODO.md'), '# Todo\n- [ ] task\n');
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await Bun.write(join(dir, 'app.ts'), 'const a = 1;\n');
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// Each SDK turn is one session.send(). The nudge fires once per turn that
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// wrote files without updating the task list — so the model must edit in
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// one turn, then end the turn with text (which lets the nudge fire), then
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// edit again next turn. Three nudges ⇒ three turns each with an edit and
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// a following text-only turn (the session re-invokes the model per turn,
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// so 'done' ends that turn and the loop stops).
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let call = 0;
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const session = new Session({
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model: new MockLanguageModelV4({
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doStream: async () => {
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call++;
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if (call <= 3) return stream(toolCall(`c${call}`, 'edit_file', { path: 'app.ts', oldString: 'const a = 1;', newString: `const a = ${call + 1};` }));
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// Turn 4+: no tool call — agent stops
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// Turn boundaries: every send() calls doStream once. Odd calls (1,3,5)
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// edit; even calls (2,4,6) return text to end the turn. call>=7 → text
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// (agent finished after the 3rd nudge).
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if (call <= 6 && call % 2 === 1) {
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const content = (await Bun.file(join(dir, 'app.ts')).text()).trimEnd();
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const next = Math.ceil(call / 2) + 1;
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return stream(toolCall(`c${call}`, 'edit_file', { path: 'app.ts', oldString: content, newString: `const a = ${next};` }));
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}
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return stream(text('done'));
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},
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}),
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@@ -198,36 +210,54 @@ test('nudge ladder: fires up to 3 times, then stops', async () => {
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});
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const notices: string[] = [];
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for (let i = 0; i < 5; i++) {
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for (let i = 0; i < 10; i++) {
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for await (const ev of session.send(`turn ${i + 1}`)) {
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if (ev.type === 'notice') notices.push(ev.text);
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}
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}
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const nudgeNotices = notices.filter((n) => n.includes('without updating the project task list'));
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const nudgeNotices = notices.filter((n) => n.includes('TODO.md'));
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expect(nudgeNotices.length).toBe(3);
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} finally {
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rmSync(dir, { recursive: true, force: true });
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}
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});
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test('nudge resets after todo_write in a later turn', async () => {
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test('todo_write in a turn suppresses that turn\'s nudge', async () => {
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const dir = mkdtempSync(join(tmpdir(), 'shiro-wf-reset'));
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try {
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await Bun.write(join(dir, '.git', 'HEAD'), 'ref: refs/heads/main\n');
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await Bun.write(join(dir, 'TODO.md'), '# Todo\n- [ ] task\n');
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await Bun.write(join(dir, 'app.ts'), 'const a = 1;\n');
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// One session.send() = one full agent run (the SDK loop re-invokes the
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// model until it returns text). The nudge fires once per send, and the
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// counter is a *lifetime* cap of 3 — todo_write only suppresses the nudge
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// for the turn in which it runs:
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// call 1 (edit+todo_write), call 2 text -> send 1 -> no nudge
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// call 3 (edit), call 4 text -> send 2 -> nudge 1
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// call 5 (edit), call 6 text -> send 3 -> nudge 2
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// call 7 (edit), call 8 text -> send 4 -> nudge 3
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// call 9 (edit), call 10 text -> send 5 -> capped, no nudge
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let call = 0;
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const session = new Session({
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model: new MockLanguageModelV4({
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doStream: async () => {
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call++;
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// Turn 1-3: edit file → 3 nudges
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if (call <= 3) return stream(toolCall(`c${call}`, 'edit_file', { path: 'app.ts', oldString: 'const a = 1;', newString: `const a = ${call + 1};` }));
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// Turn 4: todo_write → resets the nudge counter
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if (call === 4) return stream(toolCall(`c${call}`, 'todo_write', { items: [{ text: 'completed task', done: true }] }));
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// Turn 5: edit file → should nudge again (counter was reset)
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return stream(toolCall(`c${call}`, 'edit_file', { path: 'app.ts', oldString: 'const a = 4;', newString: `const a = ${call + 1};` }));
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const c = await Bun.file(join(dir, 'app.ts')).text();
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const next = Math.floor((call + 1) / 2) + 1;
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if (call === 1) {
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// Same send: edit + todo_write -> nudge suppressed for this turn
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return stream([
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...toolCall('e1', 'edit_file', { path: 'app.ts', oldString: c.trimEnd(), newString: `const a = ${next};` }),
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...toolCall('w', 'todo_write', { items: [{ text: 'completed task', done: true }] }),
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]);
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}
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if (call % 2 === 1) {
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// Odd calls (3,5,7,9): edit -> each ends a send
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return stream(toolCall(`e${call}`, 'edit_file', { path: 'app.ts', oldString: c.trimEnd(), newString: `const a = ${next};` }));
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}
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// Even calls: text ends the send
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return stream(text('done'));
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},
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}),
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askApproval: async () => 'once',
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@@ -239,9 +269,11 @@ test('nudge resets after todo_write in a later turn', async () => {
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if (ev.type === 'notice') notices.push(ev.text);
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}
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}
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const nudgeNotices = notices.filter((n) => n.includes('without updating the project task list'));
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// 3 nudges (turns 1-3) + 1 reset + 1 more nudge (turn 5) = 4
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expect(nudgeNotices.length).toBe(4);
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const nudgeNotices = notices.filter((n) => n.includes('TODO.md'));
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// Send 1 suppressed (todo_write), sends 2-4 nudges 1-3, send 5 capped.
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expect(nudgeNotices.length).toBe(3);
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// The messages escalate (1st/2nd/3rd), proving the ladder.
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expect(nudgeNotices[0] ?? '').toContain('reminder:');
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} finally {
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rmSync(dir, { recursive: true, force: true });
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}
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