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zesdex/apps/interfaces/ws/src/lib.rs
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//! WebSocket interface — real-time bidirectional communication.
//!
//! Enables web clients and other WS-capable consumers to connect
//! and participate in sessions. Built on Axum's WebSocket support.
use axum::extract::ws::{Message, WebSocket, WebSocketUpgrade};
use axum::response::IntoResponse;
use axum::routing::get;
use axum::Router;
use futures_util::stream::StreamExt;
use futures_util::SinkExt;
use std::sync::Arc;
use tracing::info;
/// Shared application state for the WS server.
pub struct WsState {
pub store_base_dir: std::path::PathBuf,
pub session_id: Option<String>,
}
/// Build the WebSocket router.
pub fn build_router(state: Arc<WsState>) -> Router {
Router::new()
.route("/ws", get(ws_handler))
.with_state(state)
}
/// WebSocket upgrade handler.
async fn ws_handler(
ws: WebSocketUpgrade,
axum::extract::State(state): axum::extract::State<Arc<WsState>>,
) -> impl IntoResponse {
ws.on_upgrade(move |socket| handle_socket(socket, state))
}
/// Handle an established WebSocket connection.
async fn handle_socket(mut socket: WebSocket, state: Arc<WsState>) {
// Channel for sending text messages to the WebSocket send task.
// The receiver side runs in a spawned task that forwards each
// string as a `Message::Text` to the client.
let (tx, mut rx) = tokio::sync::mpsc::unbounded_channel::<String>();
info!("WebSocket client connected");
// Send a welcome message
let welcome = serde_json::json!({
"type": "connected",
"session": state.session_id,
"message": "Connected to Zesdex WebSocket server"
});
// axum 0.8 Message::Text wraps Utf8Bytes; convert via .into()
let _ = socket.send(Message::Text(welcome.to_string().into())).await;
// Split the socket into sender and receiver halves
let (mut sender, mut receiver) = socket.split();
// Spawn task to forward messages from channel to WebSocket sender
let send_task = tokio::spawn(async move {
while let Some(msg) = rx.recv().await {
if sender.send(Message::Text(msg.into())).await.is_err() {
break;
}
}
});
// Receive messages from the client
// receiver is SplitStream<WebSocket> — use StreamExt::next()
while let Some(Ok(msg)) = receiver.next().await {
match msg {
Message::Text(text) => {
// Convert Utf8Bytes -> String for JSON serialisation
let text_str = text.to_string();
info!("Received WS message: {text_str}");
// Echo back for now
let response = serde_json::json!({
"type": "echo",
"data": text_str
});
let _ = tx.send(response.to_string());
}
Message::Close(_) => break,
_ => {}
}
}
send_task.abort();
info!("WebSocket client disconnected");
}
/// Run the WebSocket server standalone.
pub async fn run_server(port: u16) -> anyhow::Result<()> {
let state = Arc::new(WsState {
store_base_dir: std::path::PathBuf::from("."),
session_id: None,
});
let app = build_router(state);
let addr = std::net::SocketAddr::from(([0, 0, 0, 0], port));
info!("WebSocket server listening on ws://{addr}");
let listener = tokio::net::TcpListener::bind(addr).await?;
axum::serve(listener, app).await?;
Ok(())
}