- Implemented AppHeader component with theme toggle and connection status.
- Created AppSidebar component for navigation with connection status indicator.
- Added MobileNav component for mobile navigation with responsive design.
- Introduced shared components: DetailStat, EmptyState, ErrorState, LoadingSkeleton, and StatCard for consistent UI.
- Developed hooks for async data fetching: useAsync, useConfig, useDashboard, useGuilds, useMedia, useMessages, useRecordings, and useVoice.
- Added chatbot API functions for sending messages and managing chat history.
- Implemented RecordingsPage to display and manage voice recordings with live updates via WebSocket.
- Created SettingsPage for user preferences, including theme toggling and server configuration display.
- Developed VoicePage for managing voice connections, including guild and channel selection, and active speaker display.
- Introduced GuildSelector component for selecting Discord guilds with error handling and loading states.
- Added utility functions for formatting numbers and bytes, and safely parsing JSON.
- Established navigation structure for the dashboard with relevant links for new features.
- Refactored MessagesPanel to utilize new UI components such as Avatar, Badge, Button, Card, Dialog, Input, Progress, ScrollArea, Select, Skeleton, and Tabs.
- Improved error handling and loading states with enhanced user feedback.
- Updated message rendering logic to support new design patterns and animations.
- Added support for image previews and improved layout for message details.
- Enhanced mobile responsiveness with useIsMobile hook adjustments.
- Cleaned up utility functions for better readability and consistency.
- Updated import statements to use consistent semicolon usage.
- Refactored component code to ensure consistent formatting and style.
- Improved readability by adding missing semicolons and adjusting spacing.
- Ensured all components follow the same structure for props and return statements.
- Added new dependencies for Next.js and lucide-react in pnpm-workspace.yaml.
- Refactored DashboardPage component to improve readability and error handling.
- Enhanced Header component to display error status with an alert icon.
- Updated MobileTabBar and Sidebar components to use a centralized tabs definition.
- Improved ChannelsView in dashboard-panel to handle channel fetching more cleanly.
- Fixed ActiveSpeaker type to use camelCase for userId.
- Updated MessagesPanel to handle guildId checks more gracefully.
- Adjusted API calls in dashboard and messages to align with backend expectations.
- Refined type definitions across various interfaces for consistency and clarity.
- Change pnpm-workspace.yaml from specific paths to services/* and packages/*
- Remove bun.lock (frontend now uses pnpm lockfile)
- Use --no-frozen-lockfile so lockfile auto-updates in CI
- Fix noImplicitAnyLet: add type to let match variable
- Fix noAssignInExpressions: use matchAll() + for-of instead of while
- Suppress useExhaustiveDependencies in mascot scroll effect
- Suppress useSemanticElements for message card click handler
Root and services/frontend each had a biome.json causing Biome to
error on nested configuration. Merged frontend-specific rules and
domains (next, react) into root biome.json, removed nested config.
- Remove auth module (auth.routes.ts, /api/auth/login)
- Remove adminAuth middleware from voice and media routes
- Remove adminAuth() function from shared middlewares
- Remove auth-related e2e test
- Clean up .env.example
- Implemented WebSocket connection management in `connection.rs` with automatic reconnection and event handling.
- Created `handlers.rs` to define WebSocket event and status enums.
- Added global CSS reset styles in `reset.css`.
- Introduced design tokens in `tokens.css` for consistent theming.
- Developed UI component styles in `ui.css`, including buttons, cards, badges, and modals.
- Added utility classes in `utilities.css` for layout, spacing, and typography.
- Introduced a new `logger` module for structured logging with levels, timestamps, and styled console output.
- Replaced ad-hoc console logging with structured logger in various modules including API client, WebSocket, auth, and feature components.
- Enhanced logging in `app.rs`, `auth.rs`, `dashboard`, `messages`, `live`, and `polish` features.
- Updated UI components to include logging for user interactions and state changes.
- Rewrote `app.css` for a premium design overhaul, introducing glassmorphism, gradients, and improved responsiveness.
- Added a new `plan.md` file outlining the scope and changes made in this commit.
deploy.sh now writes to host directories bind-mounted into containers
instead of docker exec tar-pipes (volatile). Added bind mounts to
docker-compose.yml for all 3 services (frontend, backend, gateway).
Memory: hotpatch-volatile-container.md
CI now only builds + pushes images to GitLab Container Registry.
Deploy is done manually via deploy.sh with specific SHA tag support.
Usage: ./deploy.sh [sha] # default: latest
- Changed the empty state message in ImageGrid to use a dedicated class for styling.
- Adjusted padding and border-radius for the "Guild Watcher" label in the header for better aesthetics.
- Introduced a new class for the status indicator dot and linked its visibility to the connection state.
- Updated ChannelRef struct to include optional fields for thread_id and thread_name with appropriate serialization settings.
Deploy now pulls images pinned to $CI_COMMIT_SHA instead of :latest,
eliminating race-condition deployments where a concurrent pipeline
overwrites the mutable latest tag before deploy runs.
Changes:
- docker-compose.yml: image tags use ${IMAGE_TAG:-latest} env var
- deploy step: IMAGE_TAG=$CI_COMMIT_SHA docker compose pull + up
- scp docker-compose.yml to VPS before running deploy commands
body is outside the [data-theme] scope, so var(--text-primary)
on body always resolved to the dark :root value (#e8edf5, near-white).
Elements inside [data-theme] inherited this white color in light mode,
causing white-on-white text. Fix by moving background/color to
.app-shell which is inside the theme scope.
The Discord embed metadata sometimes returns thumbnail/image fields as
plain URL strings (e.g., "thumbnail":"https://...") instead of the
expected object format ({"url":"...","width":...,"height":...}).
Since serde deserializes the entire PageResult<MessageRecord> in one call,
even one message with a string-format embed field caused the entire response
to fail, making the message section appear empty despite the API returning
valid data.
Added a custom deserializer deser_embed_media that accepts null, a string
(interpreted as URL), or an object (standard struct deserialization).
Applied to both image and thumbnail fields in EmbedInfo with #[serde(default)]
so missing fields don't error. Includes 5 unit tests covering all formats.