Commit Graph
1077 Commits
Author SHA1 Message Date
asepharyana 4cb4904517 ci(deploy): fix attic fast path - public cache, extra-substituters, self-hosted client bootstrap
Root causes found by reproducing the 2026-08-10 run:
- attic 'gmw' cache was created private -> every narinfo/nix-cache-info
  read returned 401, so the VPS could never actually substitute from
  attic ('Substituted from Attic cache' was a false positive when the
  store path happened to be already present locally).
- VPS nix.conf used extra-trusted-substituters, which Determinate Nix
  never merges for nix-store CLI clients; extra-substituters (all
  users, no trust gate) fixes substitution (verified end-to-end:
  delete path -> nix-store --realise pulls from attic over HTTPS).
- runner bootstrap of the attic client depended on nix copy --from
  ssh:// (fragile, failed on runner); now the prebuilt attic client
  closure lives in the attic cache itself and the runner pulls it over
  HTTPS via extra-substituters configured in the Install Nix step.

Also surfaces bootstrap stderr on fallback for future debugging.
2026-08-10 18:29:00 +07:00
asepharyana 4ee295bd29 ci(deploy): push to attic directly from runner, skip slow SSH closure copy
The old Push-to-Attic step SSH-copied the full closure (~794MB gateway) to
the VPS on every new store path before attic push — at ~500KB/s that took
25+ minutes (observed 40min+ in-flight run). The runner can now push
straight to the public attic endpoint (https://attic.asepharyana.my.id,
token auth validated) after pulling the prebuilt attic client closure
(52MB) from the VPS via nix copy --from. Falls back to the VPS-hop flow
whenever the direct path fails.
2026-08-10 17:28:28 +07:00
asepharyana 65c9c2cd9e feat(ai-moderation): enrich analysis context with recency, repetition, user history and channel topic
- <message> targets now carry time (ISO), repetitions (N identical short texts = spam signal), bot and edited flags; escape id/user XML
- rich <user_reputation>: total_infractions, clean_streak, last_offense_days_ago, repeat_offender (7-day window)
- <user_history> with last flagged messages for repeat offenders (wires dead getUserRecentInfractions)
- <user_profile as_of> staleness signal; <location_context topic> from captured channel topic
- prompt framing + output instructions teach the LLM to use the new signals without treating history as proof
- tests: contextEnrichment.test.ts (13) + topic cases in conversationContext.test.ts
2026-08-10 17:15:33 +07:00
asepharyana 0a5254bf20 feat(ai-moderation): enhance context handling with structured XML blocks and user profiles 2026-08-10 16:46:55 +07:00
asepharyana 4a51f3055c ci(deploy): push builds to attic binary cache (attic.asepharyana.my.id) 2026-08-10 15:27:59 +07:00
asepharyana 185d81f0e0 feat(ai-moderation): reset offensive nickname instead of deleting message
When the ONLY violation is offensive_username (message content clean):
- Message is NOT deleted (nickname-only violation bypasses auto-delete)
- Member's server nickname is reset to default username via
  setNickname(null) (Discord shows the global username again)
- Action 'reset_nickname' logged to moderation_actions; cooldown
  10min per guild:user (LRU) so repeated messages by same member
  don't hammer the Discord PATCH
- Config: AUTO_NICKNAME_RESET_ENABLED / AUTO_NICKNAME_RESET_COOLDOWN_MS
2026-08-10 11:48:27 +07:00
asepharyana ecbb538c9f feat(ai-moderation): use per-server nickname (displayName) in analysis payload
- resolveDisplayName(): member.displayName from captured metadata,
  falls back to global username
- Applied to context lines, target message blocks, and media message
  blocks — LLM sees the name the channel actually sees (nickname can
  carry moderation signal itself)
2026-08-10 11:36:37 +07:00
asepharyana 4049ab4201 feat(ai-moderation): rich context + link media vision analysis
- Conversation context recency gates (GAP_MS/MAX_AGE_MS): drop stale
  messages before silence gaps; cold_start anchor + flow descriptor
  tells LLM whether conversation is ongoing or restarted
- [location] block: channel name, thread name, nsfw/age flags from
  captured metadata (thread names instead of bare IDs)
- Link media -> multimodal: text-batch URL fetches that resolve to
  images now run vision analysis (bounded 15s) and switch prompt to
  mixed mode; <web_content> gains og:title for page context
- pnpm-workspace.yaml: approve sharp build script (unblocks install)
2026-08-10 11:26:26 +07:00
asepharyana 5d094829c4 fix(ui): fit select popup to content and wrap long items
A single long guild name was clipped (whitespace-nowrap + narrow min-width),
so the dropdown rendered as a tiny 144px box with truncated text. Size the
popup to fit-content up to the available width and let option text wrap.
2026-08-07 19:29:36 +07:00
asepharyana abbd78f42b fix(ui): theme popover/input tokens and open select below trigger
Select dropdowns (voice tab, guild selector) rendered with a transparent
background because --color-popover/--color-input were undefined, and the
popup overlapped the trigger due to alignItemWithTrigger. Define the missing
theme tokens (popover, popover-foreground, input, secondary) and default the
select popup to open below the trigger.
2026-08-07 18:18:14 +07:00
asepharyana 4f9d4a5c7d refactor: remove unused UI components and replace GlassCard with Card in voice components
- Deleted Item, Kbd, Marker, Message, NativeSelect, Questionnaire, Spinner components.
- Replaced GlassCard with Card in VoiceActivityTimeline, VoiceConnectionCard, ListenControl, MicControl, and SpeakerWaveform components.
- Introduced AppSidebar and ThemeToggle components for improved navigation and theme management.
2026-08-07 17:33:12 +07:00
asepharyana 2c995b41d7 feat: add new UI components including RadioGroup, Resizable, Sidebar, Spinner, Table, Toast, and ToggleGroup
- Implemented RadioGroup and RadioGroupItem for radio button functionality.
- Created ResizablePanelGroup, ResizablePanel, and ResizableHandle for resizable panels.
- Developed Sidebar component with context for state management and various subcomponents (SidebarTrigger, SidebarMenu, etc.).
- Added Spinner component for loading indicators.
- Introduced Table component with TableHeader, TableBody, TableFooter, and related subcomponents for structured data display.
- Built Toast component for notifications with customizable actions and icons.
- Implemented ToggleGroup and ToggleGroupItem for toggle button functionality with context support.
2026-08-07 16:11:33 +07:00
asepharyana 18dd6a56ba feat(media): loop mode + high-quality OggOpus music playback
- Loop: toggle via POST /api/media/loop → COMMAND_MEDIA_LOOP; gateway
  replays finished music track on natural end (queue untouched); status
  payload exposes loop flag; FE tombol Loop di music-player + mini-player.
- Kualitas suara: music playback sekarang di-transcode sekali via ffmpeg ke
  OggOpus 48kHz stereo 192kbps dengan volume di-bake ke encode — menghindari
  double lossy encode (inlineVolume) yang bikin suara buram. Screen share
  tetap pakai jalur lama.
- Backend: MediaState.loop, setLoop service, route + schema validation.
2026-08-07 14:53:37 +07:00
asepharyana a690e5b63e refactor(media): remove volume control from FE & BE
Volume sudah di-set default 0.3 di gateway (suara kecil saat play), dan
user bisa naikin sendiri di Discord (command media:volume) — jadi kontrol
volume lewat dashboard tak perlu. Hapus:
- BE: POST /api/media/volume route, mediaVolumeSchema, setVolume service
- FE: useMediaVolume hook, mediaApi.volume, slider volume di music-player
  + mini-player, field volume/setVolume di MediaPlayerProvider
Pertahankan COMMAND_MEDIA_VOLUME di gateway (masih dipakai command DC)
dan mic volume (terpisah, tetap di voice page).
2026-08-07 14:27:33 +07:00
asepharyana 62ffb676f9 feat(media): default music volume 30% instead of 100%
Volume play music terlalu besar buat user — default sekarang 0.3 (30%)
di semua layer: player gateway (musicVolume=0.3), backend state/schema
(default 0.3), dan UI slider (fallback 0.3). User tetap bisa naikin
manual via slider volume di dashboard.
2026-08-07 13:41:12 +07:00
asepharyana 4797aca20f ci(deploy): poll service readiness instead of fixed 3s sleep
is-active after sleep 3 false-fails when the unit is still activating
(e.g. Next standalone boot >3s) — exit 3 flagged the deploy red even though
the service came up fine. Poll is-active up to 30s and only fail if it never
reaches 'active'.
2026-08-07 11:22:29 +07:00
asepharyana 42b8afd412 fix(flake): purge dangling pnpm symlinks in standalone tree
noBrokenSymlinks fails frontend build: .next/standalone/node_modules/.pnpm/
node_modules/semver -> missing target. The standalone server never resolves
pnpm's hoisted .pnpm dir (it bundles its own node_modules) — delete broken
symlinks before install so stdenv check passes.
2026-08-07 10:57:18 +07:00
asepharyana 7575a701bd style(backend): biome format — organize imports + spacing (live-speaker/redis-bridge/voice.service) 2026-08-07 10:49:16 +07:00
asepharyana 9f91155944 ci(deploy): build+deploy frontend package (SSR standalone server)
Sebelumnya frontend hanya static export yang di-serve nginx di dalam package
proxy. Sekarang frontend = runtime mandiri (Next.js standalone :4017) yang
nginx proxikan ('/' -> Next server, '/api' + '/ws' -> backend :4001). Tambah
'frontend' ke matrix deploy agar dideploy + memulai unit gmw-frontend.
2026-08-07 10:46:02 +07:00
asepharyana f20889868d feat(frontend): rebuild as SSR with server-authoritative shared state
Rombak total alur data frontend: dari static-export CSR (tiap browser
fetch sendiri + akumulasi state voice per-tab) jadi server-side rendering.

Frontend (Next.js):
- next.config: output export -> standalone; halaman jadi server components
- server data layer baru src/lib/api/server.ts (GMW_BACKEND_URL, no window)
- dashboard/media/messages/moderation/recordings/voice page -> RSC yang
  fetch backend di render-time, seed ke client view (SWR fallbackData)
- hook-hook utama terima initialData -> first paint data server, revalidate
  SWR setelahnya, tanpa spinner-blank-load
- messages: guild/channel/tab/selected dibaca dari URL di server, page awal
  di-fetch server-side

Shared realtime state (voice) server-authoritative:
- backend src/modules/voice/live-speaker.ts: agregat voice_active_user dari
  gateway jadi snapshot authoritatif (single source of truth semua browser)
- GET /api/voice/status kini include activeSpeakers
- WS initial states kirim voice_state snapshot saat connect (late join
  langsung dapat state yang sama, bukan daftar kosong)
- useSpeakers seed dari server snapshot + voice_state full-replace +
  voice_active_user delta upsert

Deploy:
- flake.nix: frontend package build SSR standalone (server.js wrapper,
  GMW_FRONTEND_PORT=4017); proxy nginx template proxy / -> Next server,
  /api + /ws tetap ke backend :4001
2026-08-07 10:44:03 +07:00
asepharyana aa440eda69 fix(gateway): music/screen playback heads — read yt-dlp headers from stderr, drop no-simulate
Music playback produced no audio: with `-o -` yt-dlp streams media on
stdout and emits its `--print` title/duration headers on stderr, but
resolveMediaUrl read them from stdout — stripping two binary 'lines' off
the WebM container and corrupting the stream (player 'playing' but silent).
Now headers are read from stderr and the stdout media stream is returned
untouched.

Screenshare was failing with EACCES: getDirectScreenInput used --no-simulate,
making yt-dlp write .f*.part files into the read-only Nix store CWD. Dropped
it — simulate mode still returns requested_formats[].url in the JSON.

Adds tests/mediaResolve.test.ts (stderr-header + untouched-stream regression).
2026-08-06 21:26:50 +07:00
asepharyana f251e69f51 fix(backend): force-exit failsafe so shutdown never hangs
shutdown() awaited httpServer.close(), which waits for ALL open
connections. A lingering WS/keep-alive socket left the process zombie
forever after an uncaughtException (e.g. pg 'Connection terminated
unexpectedly' to imrnes) — no exit, so systemd Restart=always could
never revive it; /api/guilds returned 502 until manual restart.

Add 10s force-exit timer in shutdown(); clear it on clean completion.
2026-08-05 23:58:30 +07:00
asepharyana 9a2fa999bf fix(voice): proper shadcn select dropdowns + top reactors leaderboard
- ui/select: trigger default w-full h-9 (was w-fit h-8 — selects rendered
  tiny/misaligned); callers keep size override via className
- VoiceConnectionCard: labeled full-width h-10 selects (Server/Guild +
  Voice Channel), guild icon + name in options, channel type icon +
  'no akses' tag, empty states, htmlFor/id a11y wiring
- GuildSelector sidebar + messages channel filter bumped to match
- Backend GET /api/dashboard/reactors: top users by net reactions given
  (adds-removes) + messages_reacted + emojis_used
- Reactions tab: second 'Top reaktor' leaderboard panel
2026-08-05 11:29:56 +07:00
asepharyana f999be4fa0 feat(dashboard): add moderation log page + message edit history
- Backend moderation module: GET /api/moderation/stats (per-status + failed rate)
  + GET /api/moderation/actions (filter by status/actionType, cursor paging),
  joins messages for target username + content
- Message GET /api/messages/detail/:id now returns edit_count + edit_history
  (old_content snapshots from message_edits, newest first)
- FE: new /moderation page — summary cards (total/executed/failed/pending +
  failed-rate), status+type filter chips, timeline rows with action icon,
  target user, reason, status badge, timestamps, error text
- FE: message detail shows 'Riwayat edit' panel with previous versions
2026-08-05 11:11:10 +07:00
asepharyana a309570d29 feat(dashboard): expose trust reputation + reactions leaderboard
- GET /api/dashboard/reactions: top reacted messages (net add-remove),
  joined with message content, channel name, top 3 emoji breakdown
- Users tab: colored trust tier badge (Trusted/Netral/At Risk/Kritis)
  in list rows + detail panel (was plain number badge)
- Dashboard: new Reactions sub-tab with leaderboard
  (rank, emoji cluster, message, author, channel, count)
2026-08-05 10:20:12 +07:00
asepharyana 2f51f94610 fix(moderation): remove manual reanalyze triggers — auto-recovery only
Manual per-message and batch reanalyze buttons/endpoints let anyone
re-queue arbitrary messages for LLM analysis, burning AI credits on
spam. Removed:
- FE: Reanalyze buttons in message list, search panel, and messages page
- FE: useReanalyze/useReanalyzeBatch hooks + messagesApi methods
- BE: POST /api/messages/:id/reanalyze and /reanalyze-batch endpoints
- BE: markForReanalysis/reanalyzeErrorBatch service+repository methods

Recovery of failed messages is fully automatic: the discord-gateway
startPendingAIAnalysisWorker retries 'pending' (batch path) and
'error/analysis_incomplete' (individual path) messages on
AI_ANALYSIS_RECOVERY_INTERVAL_MS.
2026-08-04 15:37:56 +07:00
asepharyana 88484f12a9 ci: add Nix GC cleanup job on VPS after deploy 2026-08-04 13:57:44 +07:00
asepharyana a2542493cd fix(voice): screen share now carries audio — merge DASH video+audio into single NUT input
getDirectVideoUrl used yt-dlp --get-url with bestvideo+bestaudio, which
prints the video-only and audio-only URLs on SEPARATE lines. Only the
first (video-only) line was used, so ffmpeg had no audio track and the
GoLive stream had no sound.

Replace with getDirectScreenInput which:
- uses --dump-single-json to fetch both fresh URLs in ONE yt-dlp run
  (signature URLs expire quickly)
- returns the merged progressive URL directly when one exists
- otherwise merges the video-only + audio-only DASH URLs locally via a
  child ffmpeg into a single NUT stream consumed as a Readable
- tracks the merge ffmpeg process in cleanup() so shutdown kills it too

Verified end-to-end with real YouTube URLs: yt-dlp pair → live ffmpeg
merge (NUT) → H264+opus transcode yields both streams. Added
tests/screenShareInput.test.ts covering URL / DASH-pair / error paths.
2026-08-04 13:28:55 +07:00
aseph f84bf723c5 ci: use free GHA Nix cache (disable FlakeHub cache, not subscribed) 2026-08-03 16:44:06 +07:00
asepharyana 24db0f19b1 ci: enable FlakeHub Cache (id-token: write + use-flakehub) 2026-08-03 16:20:15 +07:00
asepharyana ce5db6aa3c fix(media): normalize activeMode in backend MediaState (FE relies on it)
Gateway publishes {playing, activeMode, musicVolume, current, queue} but the
backend MediaState interface + normalizeMediaState dropped activeMode, so the
FE's 'Screen share active' / 'Music playing' badge never rendered. Carry it
through so the FE↔BE media contract stays in sync.
2026-08-03 10:09:19 +07:00
asepharyana 44a0358b0c fix(voice): screen share restore is best-effort — Discord session teardown race
GoLive (dank074 Streamer) needs the single voice session; after the stream
ends, an automatic @discordjs/voice reconnect often races Discord's session
teardown and times out (AbortError). Restore is now best-effort with a 5s
delay; if it fails the FE shows disconnected and the user clicks Connect —
an accepted tradeoff for one-voice-session-per-user.
2026-08-03 09:33:29 +07:00
asepharyana d36c8777fe fix(voice): delay voice restore after screen share — avoid session teardown race
Immediate reconnect after Streamer.stop() races Discord's voice session
teardown → AbortError. Wait 4s so the old session is fully released before
re-joining with @discordjs/voice.
2026-08-03 09:21:10 +07:00
asepharyana 9fd4ded9c8 fix(voice): restore voice after screen share — pass pre-release status to callbacks
The restore callback previously read getVoiceStatus() AFTER disconnectGuild
had already cleared it, so it never knew which guild/channel to reconnect.
Now release/restore receive the status captured BEFORE the audio connection
is released, so reconnect actually happens after the GoLive stream ends.
2026-08-03 09:07:57 +07:00
asepharyana 55d28dc928 style(voice): biome format media handler + screen controller 2026-08-03 08:49:59 +07:00
asepharyana 02e2243a98 fix(voice): screen share releases audio connection so Streamer owns voice session
The dank074 Streamer creates its own WebRTC voice connection, but Discord
allows only ONE voice session per user. When VoiceController (audio) was
already connected, the Streamer join hung forever (never got
VOICE_SERVER_UPDATE). Now:

1. ScreenShareController takes releaseVoice/restoreVoice callbacks.
2. Before joining, it disconnects the @discordjs audio connection via
   VoiceController.disconnectGuild.
3. Streamer joins + streams GoLive.
4. After the stream ends, restoreVoice reconnects the audio connection so
   mic/listen keep working.
5. media.handler wires these via a new setVoiceController accessor from
   commandHandler; VoiceController is the single source of truth.

Also adds caller-bound timeouts & safe .catch() everywhere so a stream
failure can never become an unhandledRejection again.
2026-08-03 08:41:00 +07:00
asepharyana 8528f2c73d fix(voice): screen share join timeout — Streamer join hangs with dual voice conn 2026-08-03 08:19:05 +07:00
asepharyana 53f26185bc fix(voice): screen share crashed gateway — Streamer never joined voice + unhandledRejection
Root cause: ScreenShareController created @dank074 Streamer but never called
streamer.joinVoiceChannel() — playStream threw 'Bot is not connected to a
voice channel', and since the code only used .finally() (no .catch), the
rejection became an unhandledRejection that took down the whole gateway
(graceful shutdown triggered, systemd restarted).

Fixes:
1. Resolve active channel + streamer.joinVoiceChannel(channel) before
   prepareStream/playStream (dank074 needs its OWN WebRTC voice connection).
2. .catch() on the playStream done promise — log + kill ffmpeg instead of
   crashing the process.
3. .catch() on playback.done in media.handler too.
4. stop() now kills ffmpeg AND stops the streamer's voice connection.
2026-08-03 08:05:02 +07:00
asepharyana a57eeb2e22 fix(voice): media queue field mismatch, voice joinable filter, connect error toast
Audit voice (kirim/terima/music/screenshare) menemukan 3 masalah:
1. media:queue SILENT no-op — backend publish {source,mode} tapi gateway
   handler baca payload.url → selalu 'received without a URL'. Backend
   sekarang kirim {url,mode}, gateway terima url ATAU source (robust).
2. Voice connect gagal diam-diam saat user pilih channel tanpa permission
   (joinable=false, contoh Music 32/64/128/256k). Backend+gateway sekarang
   expose joinable; FE disable channel 'no akses' + empty state.
3. FE tidak kasih feedback saat connect gagal — tambah toast.error dengan
   pesan dari backend.

Verified live: @discordjs/voice connect ke Lofi Radio joinable sukses
(VOICE READY, DAVE session OK) — pipeline voice sebenarnya sehat, masalah
utama UX. media:queue fix akan di-verify setelah deploy.
2026-08-03 07:48:50 +07:00
asepharyana 9abb09dd33 feat(frontend): add light mode with runtime theme toggle
- globals.css: split theme tokens into :root (light default) + .dark
  overrides; switch @theme inline → @theme so utilities reference
  var(--color-*) and a runtime class swap actually re-skins the UI
  (inline inlines literal values and ignores .dark overrides)
- layout.tsx: drop the beforeInteractive inline theme script (it caused
  hydration instability); theme is applied client-side only
- top-nav: apply persisted theme on mount, default light, toggle
  updates <html> class + localStorage
- glass-intense: light variant (white card on light canvas); chart grid
  line uses var(--color-border); attachment chip uses bg-glass-bg
- Verified in static export: toggle dark↔light both directions,
  chatbot panel renders clean in both themes
2026-08-03 07:20:09 +07:00
asepharyana 831254bb71 fix(nix): filter build artifacts from frontend source
path: literals in flakes do NOT respect .gitignore, so a dirty local
out/ (stale chunks from previous builds, e.g. 3y39nidcm2n_s.js from
the removed quick-prompt button) leaked into the sandbox and got
served forever. Add filterSource helper that excludes out, .next,
node_modules, pnpm-lock.yaml from the frontend derivation source.
2026-08-03 06:53:46 +07:00
asepharyana 9718940258 fix(chatbot): FAB opens chat directly — remove extra toggle + UX polish
- chatbot-container: remove chatOpen layer — the minimized bubble now
  expands straight into the chat panel (single click, no extra button)
- Remove the redundant 'Tanya soal server...' quick-prompt button and
  the PanelLeft collapse toggle (one less state to fight)
- Bubble fixed h-[460px], chat panel flex-fills remaining space
- chat-panel: suggestion chips on empty state (suasana server, channel
  paling ramai, total pesan, pesan bermasalah) so first-time users can
  start with a single click
- Input: roomier padding, more descriptive placeholder, bigger send
  button, autoComplete off
- Drop chatOpen/setChatOpen from context (dead state)
2026-08-03 06:44:23 +07:00
asepharyana d1c1f3e4a7 feat(chatbot): per-user history via X-User-Id + agentic tools calling
Backend:
- New chatbot.tools.ts: 4 tools (get_server_stats, get_top_channels,
  get_recent_activity, get_top_flagged) with real DB executors
- chatbot.service: agentic loop — stream:true, parse SSE, execute
  tool_calls, feed results back, up to 4 rounds
- controller: resolve userId from X-User-Id header (no-login device
  uuid) with auth middleware precedence; history/clear scoped per user

Frontend:
- use-chatbot-user: mint UUID in localStorage, send as X-User-Id
- chatbotApi.send/getHistory/clearHistory accept userId header
- client.ts: apiRequest supports custom headers per call
- provider: history load + send + clear keyed to device user id
2026-08-03 06:24:19 +07:00
asepharyana 7513681b4b feat(frontend): remove ugly canvas placeholder from chatbot
- Delete chatbot-canvas.tsx (placeholder face canvas) + its export
- Remove canvas area from chatbot container; chat panel gets the freed
  space (248px → 300px) and bubble height drops 440px → 400px
2026-08-03 06:11:06 +07:00
asepharyana 2b815e156c feat(frontend): rebuild chatbot UI to match backend — wider panel, guild context, Indonesian
- Chatbot bubble: 220px → 320px wide, 440px tall; proper header with
  drag handle; quick-prompt row when chat is closed
- ChatPanel: show ALL history (not last 8), Indonesian placeholder/empty
  state/error copy (backend speaks Indonesian), timestamps (id-ID),
  clear-history button, typing indicator bubbles, Enter-to-send
- Send active guildId as context so backend answers reference the real
  server (serverInsights path in chatbot.service)
- GuildId sync from layout → ChatbotProvider via ChatbotGuildSync
- chatbotApi.send(message, guildId) → POST /api/chat {message, context}
  matching BE zod schema (guildId optional)
2026-08-03 06:04:25 +07:00
asepharyana 03d59f0738 feat(frontend): lazy-load images, add lightbox viewer, polish AI panel
- Add loading=lazy + decoding=async to all <img> (message card preview,
  attachments grid, image grid, avatars via ui/avatar)
- New Lightbox component: fullscreen image viewer with keyboard nav
  (←/→/Esc), counter, click-to-close; wired into messages page + detail
- Attachments grid: click image to open, image counter badge, grouped
  non-image attachments
- AI analysis panel: line-clamp-3 with Show more/less toggle
- Message card: preview image is now a clickable button opening detail
2026-08-03 05:08:08 +07:00
asepharyana 5cc0f8a243 docs: frontend README dev note 2026-08-02 16:46:22 +07:00
asepharyana 12c55ef486 docs: sync remaining md (AGENTS, ARCHITECTURE, READMEs to 4001/4009, Nix) 2026-08-02 16:42:57 +07:00
asepharyana 38c27eb5bb chore: ARCHITECTURE.md DB pool example 2026-08-02 16:23:01 +07:00
asepharyana bd044e95c3 chore: env.test.example and ARCHITECTURE pool 6432 2026-08-02 16:22:48 +07:00