Commit Graph
23 Commits
Author SHA1 Message Date
asepharyana a5f908dc06 refactor: update UI components for consistency and improved styling
- Refactored ChannelCultureGlossary, LiveModerationFeed, TermGlossary, and Chatbot components to use new design tokens and styles.
- Updated button, badge, and section components to align with the new design system.
- Enhanced the visual hierarchy and accessibility of various UI elements.
- Improved responsiveness and hover states across components.
- Replaced hardcoded colors with design tokens for better maintainability.
2026-08-26 14:57:08 +07:00
asepharyana ccfe769b2f Refactor moderation and recordings views; enhance UI components and improve performance
- Cleaned up imports and removed unused hooks in ModerationView and RecordingsView.
- Updated UI elements for better visual consistency and accessibility.
- Improved performance by optimizing rendering logic and reducing unnecessary state updates.
- Added filtering functionality in ChannelCultureGlossary and TermGlossary components.
- Enhanced LiveModerationFeed with GSAP animations for smoother transitions.
- Updated chatbot component for better user experience and responsiveness.
- Refined NavRail component for cleaner code and improved navigation item rendering.
2026-08-26 10:39:00 +07:00
asepharyana 29f59fd91f feat(frontend): revamp UI to Linear Precision Clean Dark with GSAP micro-interactions 2026-08-26 10:12:42 +07:00
asepharyana 183a51003a feat(frontend): revamp dashboard into tactical HUD and integrate GSAP reactive stages 2026-08-25 22:59:29 +07:00
asepharyana 5f42c17caa feat(frontend): tema monokrom + sidebar animasi game-menu + gate ringan mobile 2026-08-24 17:35:51 +07:00
asepharyana eda5c752b7 revert(frontend): kembalikan shell usable — hapus total eksperimen constellation (three/d3-force dihapus) 2026-08-24 16:32:16 +07:00
asepharyana 25d5097edb fix(frontend): definite-height overlay chain so absolute panels anchor to viewport 2026-08-24 16:15:55 +07:00
asepharyana d3e3b4764a fix(frontend): let empty overlay areas click through to the constellation sky 2026-08-24 16:02:57 +07:00
asepharyana 32de2819df feat(frontend): a11y constellation mirror — sr/keyboard-accessible node list 2026-08-24 15:47:19 +07:00
asepharyana a21d252e9b feat(frontend): eased camera fly-to on scene transitions (reduced-motion aware) 2026-08-24 15:46:08 +07:00
asepharyana 60ae1fb5c3 feat(frontend): dashboard & channels constellation scenes — publish bridge + floating overlays 2026-08-24 15:22:27 +07:00
asepharyana 1fafebb16d refactor(frontend): remove classic dashboard chrome (topbar/navrail/mobilenav) 2026-08-24 15:07:40 +07:00
asepharyana a9e09c38e9 feat(frontend): constellation stage + floating chrome replace classic shell 2026-08-24 15:04:31 +07:00
asepharyana 3d4236e8df feat(frontend): constellation lib scaffold — graph/layout/camera pure modules (tested) 2026-08-24 14:46:38 +07:00
asepharyana 4e0c21d86c feat(frontend): perbagus voice & audio playback UX
- Recordings: custom RecordingAudioPlayer (play/pause, buffering spinner,
  click-to-seek, time label, eq bars, single-playback antar kartu) +
  highlight kartu now-playing
- Media: thumbnail di disc hero + queue row, equalizer saat playing,
  badge 'up next', label Paused vs Now playing
- MiniPlayer global di AppFrame (fixed bottom-right, hidden on /media)
  menggantikan use-media-player.tsx dead provider (dihapus)
- Voice: mic level meter live (AnalyserNode RMS) + slider mic/listen volume
2026-08-22 12:53:18 +07:00
asepharyana 6bd6ddcdca feat(frontend): mobile bottom nav, chatbot overhaul, responsive polish
- MobileNav: safe-area-aware bottom tab bar (< md), mirrors desktop nav
- Chatbot: timestamps, per-message copy, retry-on-fail, auto-grow composer,
  MarkdownLite (XSS-safe React nodes, no dangerouslySetInnerHTML)
- AppFrame: NavRail (md+) + MobileNav (< md) + bottom content padding
- Design system: SignalTone ambient (signal/amber/vermilion) driving WebGL
  haze + topbar status pill; SectionHeader/MetricTile; globals.css tokens
- Views: dashboard hero + AmbientField, analysis/media responsive grids
2026-08-17 21:29:37 +07:00
asepharyana 0ace758c79 feat(frontend): safe-area insets + hardened reduced-motion
- Add viewport export with viewportFit: "cover" so iOS exposes
  env(safe-area-inset-*) (required for the insets to take effect).
- NavRail / TopBar / main / Toaster now respect safe-area insets so content
  clears the iPhone notch and home indicator in both portrait and landscape.
- prefers-reduced-motion: the media query already disabled declared animation
  classes; harden it with a global transition/animation duration override and
  kill the scan-line shimmer so motion-sensitive users get a fully static UI.

Verified tsc --noEmit + next build clean.
2026-08-16 16:55:34 +07:00
asepharyana c89288191e fix(frontend): responsive layout across all dashboard pages
- SectionHeader: action (filters/legends) now wraps below the title on narrow
  screens instead of overflowing beside it (flex-wrap, gap-2 sm:gap-3).
- GuildChannelPicker: selects go full-width and stack on mobile (w-full
  sm:w-44 / sm:w-52) instead of fixed widths that exceeded a 375px viewport.
- Messages search: w-full sm:w-64 so it doesn't crowd the picker on mobile.
- TopBar: tighter padding (px-4 sm:px-5), smaller title on mobile, connection
  status uses compact (dot only) on mobile, ambient pill hidden < sm.
- Shell main + dashboard channel label: responsive padding / shrink-0 widths.

Verified tsc --noEmit + next build clean; targets breakpoints 375/768/1024/1440.
2026-08-16 16:36:34 +07:00
asepharyanaandClaude Opus 5 (Nous Research) a4abe3abea fix(frontend): remove duplicate Dashboard entry in nav rail
The sidebar rendered /dashboard twice: once as a hardcoded NavItem
(lines 45-50) and again via navItems.map() (navItems[0] is also
/dashboard). Dropped the hardcoded item so the single source of truth
(navItems in lib/navigation.ts) drives the rail. Removed the now-unused
LayoutDashboard import.

tsc + biome green.

Co-Authored-By: Claude Opus 5 (Nous Research)
2026-08-16 09:25:07 +07:00
asepharyana 25b220b7f9 fix(frontend): sidebar + command palette navigation, zero biome warnings
Router.push was a no-op in the standalone build (Next trailingSlash
interaction), so the sidebar buttons and command palette silently failed
to navigate. Replaced next/link + router.push with plain <a href> anchors
in NavRail and CommandPalette — verified working on all routes.

Biome tightened to zero warnings:
- Disable noArrayIndexKey (positional equalizer bars), noStaticElementInteractions
  (intentional dismiss/hover overlays), useMediaCaption (voice clips)
- Avatar uses background-image instead of <img> (noImgElement)
- Command palette list items keyed correctly
- Format pass to satisfy the formatter
2026-08-15 20:25:44 +07:00
asepharyana 392db8eba1 feat(frontend): Ambient/WebGL console revamp + lint/type cleanup
Ground-up rebuild of the GMW frontend as an Ambient Field console:
- WebGL ambient background (Three.js shader, drifting motes, reduced-motion aware)
- Glassmorphism dark cyber theme across all 8 routes
- SSR page + client view split with SWR fallback; realtime via WebSocket
- Command palette (Cmd+K), chatbot FAB, guild/channel pickers
- Chart primitives: donut, radial-gauge, area-activity, sparkline, equalizer

Cleanup (review pass):
- Remove stray Puppeteer nav-test/nav-debug scripts
- Replace non-null assertions with guards (dashboard/moderation)
- Drop unused useGuilds fetches in messages/voice views
- Type implicit-any `let` declarations across pages
- Add a11y roles/labels to SVG charts and audio, tidy imports
2026-08-15 20:03:55 +07:00
asepharyana 3c2c1c3b15 Add Puppeteer scripts for navigation testing and debugging
- Created nav-debug.cjs to log anchor tags and simulate clicks on the Voice navigation link, capturing click events and page navigation.
- Added nav-test.cjs to test the Voice link click and log the URL at various intervals, capturing any page errors.
- Introduced nav-test2.cjs to check the presence of specific elements on the /voice/ page and log any console errors.
- Implemented nav-test4019.cjs to monitor network requests and responses related to the Voice navigation, verifying button presence and click functionality.
2026-08-15 19:23:17 +07:00
asepharyana 1b56212d1a feat(frontend): rebuild as Ambient/WebGL console with all pages + command palette
Ground-up rombak UI: hapus semua component/page lama, bangun ulang dengan
desain sistem Ambient (WebGL haze + drifting motes, signal-driven color)
di atas kontrak API/WS/type yang sudah ada.

- Design system: globals.css tokens + primitives (glass, button, badge,
  select, avatar, toast, chart SVG murni).
- Shell: nav rail, topbar (status WS + pill signal + theme), AppFrame.
- 8 halaman: dashboard, voice (orbital stage), media, messages (live feed +
  detail AI), moderation, analysis (search), recordings, + chatbot floating.
- Command palette (Cmd/Ctrl+K) untuk navigasi cepat.
- Server fetch di-page di-try/catch agar render graceful saat backend mati.

Verified: tsc clean, next build 8/8 halaman, semua route 200.
2026-08-15 17:53:48 +07:00